27 #include <lame/lame.h> 
   41 #define BUFFER_SIZE (7200 + 2 * MPA_FRAME_SIZE + MPA_FRAME_SIZE / 4+1000) // FIXME: Buffer size to small? Adding 1000 to make up for it. 
   46     lame_global_flags *
gfp;
 
  100     if ((s->
gfp = lame_init()) == NULL)
 
  113         lame_set_quality(s->
gfp, 5);
 
  119         lame_set_VBR(s->
gfp, vbr_default);
 
  127     lame_set_bWriteVbrTag(s->
gfp,0);
 
  133     if (lame_init_params(s->
gfp) < 0) {
 
  139     avctx->
delay = lame_get_encoder_delay(s->
gfp) + 528 + 1;
 
  147         for (ch = 0; ch < avctx->
channels; ch++) {
 
  169 #define ENCODE_BUFFER(func, buf_type, buf_name) do {                        \ 
  170     lame_result = func(s->gfp,                                              \ 
  171                        (const buf_type *)buf_name[0],                       \ 
  172                        (const buf_type *)buf_name[1], frame->nb_samples,    \ 
  173                        s->buffer + s->buffer_index,                         \ 
  174                        s->buffer_size - s->buffer_index);                   \ 
  198             for (ch = 0; ch < avctx->
channels; ch++) {
 
  200                                            (
const float *)frame->
data[ch],
 
  213     if (lame_result < 0) {
 
  214         if (lame_result == -1) {
 
  216                    "lame: output buffer too small (buffer index: %d, free bytes: %d)\n",
 
  243     len = hdr.frame_size;
 
  246     if (len <= s->buffer_index) {
 
  263 #define OFFSET(x) offsetof(LAMEContext, x) 
  264 #define AE AV_OPT_FLAG_AUDIO_PARAM | AV_OPT_FLAG_ENCODING_PARAM 
  284     44100, 48000,  32000, 22050, 24000, 16000, 11025, 12000, 8000, 0
 
  288     .
name                  = 
"libmp3lame",