FFmpeg
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Spherical video. More...
#include <stddef.h>
#include <stdint.h>
Go to the source code of this file.
Data Structures | |
struct | AVSphericalMapping |
This structure describes how to handle spherical videos, outlining information about projection, initial layout, and any other view modifier. More... | |
Enumerations | |
enum | AVSphericalProjection { AV_SPHERICAL_EQUIRECTANGULAR, AV_SPHERICAL_CUBEMAP, AV_SPHERICAL_EQUIRECTANGULAR_TILE } |
Projection of the video surface(s) on a sphere. More... | |
Functions | |
AVSphericalMapping * | av_spherical_alloc (size_t *size) |
Allocate a AVSphericalVideo structure and initialize its fields to default values. More... | |
void | av_spherical_tile_bounds (const AVSphericalMapping *map, size_t width, size_t height, size_t *left, size_t *top, size_t *right, size_t *bottom) |
Convert the bounding fields from an AVSphericalVideo from 0.32 fixed point to pixels. More... | |
const char * | av_spherical_projection_name (enum AVSphericalProjection projection) |
Provide a human-readable name of a given AVSphericalProjection. More... | |
int | av_spherical_from_name (const char *name) |
Get the AVSphericalProjection form a human-readable name. More... | |
Spherical video.
Definition in file spherical.h.