#include "avformat.h"
Go to the source code of this file.
Data Structures | |
| struct | CdataDemuxContext | 
Functions | |
| static int | cdata_probe (AVProbeData *p) | 
| static int | cdata_read_header (AVFormatContext *s, AVFormatParameters *ap) | 
| static int | cdata_read_packet (AVFormatContext *s, AVPacket *pkt) | 
Variables | |
| AVInputFormat | ea_cdata_demuxer | 
Technical details here: http://wiki.multimedia.cx/index.php?title=EA_Command_And_Conquer_3_Audio_Codec
Definition in file eacdata.c.
| static int cdata_probe | ( | AVProbeData * | p | ) |  [static] | 
        
| static int cdata_read_header | ( | AVFormatContext * | s, | |
| AVFormatParameters * | ap | |||
| ) |  [static] | 
        
| static int cdata_read_packet | ( | AVFormatContext * | s, | |
| AVPacket * | pkt | |||
| ) |  [static] | 
        
Initial value:
 {
    "ea_cdata",
    NULL_IF_CONFIG_SMALL("Electronic Arts cdata"),
    sizeof(CdataDemuxContext),
    cdata_probe,
    cdata_read_header,
    cdata_read_packet,
    .extensions = "cdata",
}
 1.5.8