#include <stdio.h>
#include <stdlib.h>
#include "avcodec.h"
#include "bitstream.h"
#include "bytestream.h"
Go to the source code of this file.
Data Structures | |
struct | SmackVContext |
struct | HuffContext |
Context used for code reconstructing. More... | |
struct | DBCtx |
Defines | |
#define | ALT_BITSTREAM_READER_LE |
#define | SMKTREE_BITS 9 |
#define | SMK_NODE 0x80000000 |
Enumerations | |
enum | SmkBlockTypes { SMK_BLK_MONO = 0, SMK_BLK_FULL = 1, SMK_BLK_SKIP = 2, SMK_BLK_FILL = 3 } |
Functions | |
static int | smacker_decode_tree (GetBitContext *gb, HuffContext *hc, uint32_t prefix, int length) |
Decode local frame tree. | |
static int | smacker_decode_bigtree (GetBitContext *gb, HuffContext *hc, DBCtx *ctx) |
Decode header tree. | |
static int | smacker_decode_header_tree (SmackVContext *smk, GetBitContext *gb, int **recodes, int *last, int size) |
Store large tree as FFmpeg's vlc codes. | |
static int | decode_header_trees (SmackVContext *smk) |
static av_always_inline void | last_reset (int *recode, int *last) |
static av_always_inline int | smk_get_code (GetBitContext *gb, int *recode, int *last) |
static int | decode_frame (AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) |
static av_cold int | decode_init (AVCodecContext *avctx) |
static av_cold int | decode_end (AVCodecContext *avctx) |
static av_cold int | smka_decode_init (AVCodecContext *avctx) |
static int | smka_decode_frame (AVCodecContext *avctx, void *data, int *data_size, const uint8_t *buf, int buf_size) |
Decode Smacker audio data. | |
Variables | |
static const int | block_runs [64] |
AVCodec | smacker_decoder |
AVCodec | smackaud_decoder |
Definition in file smacker.c.
#define SMK_NODE 0x80000000 |
Definition at line 41 of file smacker.c.
Referenced by smacker_decode_bigtree(), and smk_get_code().
#define SMKTREE_BITS 9 |
Definition at line 40 of file smacker.c.
Referenced by smacker_decode_bigtree(), smacker_decode_header_tree(), and smka_decode_frame().
enum SmkBlockTypes |
static av_cold int decode_end | ( | AVCodecContext * | avctx | ) | [static] |
static int decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | data_size, | |||
const uint8_t * | buf, | |||
int | buf_size | |||
) | [static] |
static int decode_header_trees | ( | SmackVContext * | smk | ) | [static] |
static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
static av_always_inline void last_reset | ( | int * | recode, | |
int * | last | |||
) | [static] |
static int smacker_decode_bigtree | ( | GetBitContext * | gb, | |
HuffContext * | hc, | |||
DBCtx * | ctx | |||
) | [static] |
Decode header tree.
Definition at line 127 of file smacker.c.
Referenced by smacker_decode_header_tree().
static int smacker_decode_header_tree | ( | SmackVContext * | smk, | |
GetBitContext * | gb, | |||
int ** | recodes, | |||
int * | last, | |||
int | size | |||
) | [static] |
Store large tree as FFmpeg's vlc codes.
Definition at line 174 of file smacker.c.
Referenced by decode_header_trees().
static int smacker_decode_tree | ( | GetBitContext * | gb, | |
HuffContext * | hc, | |||
uint32_t | prefix, | |||
int | length | |||
) | [static] |
Decode local frame tree.
Definition at line 95 of file smacker.c.
Referenced by smacker_decode_header_tree(), and smka_decode_frame().
static av_always_inline int smk_get_code | ( | GetBitContext * | gb, | |
int * | recode, | |||
int * | last | |||
) | [static] |
static int smka_decode_frame | ( | AVCodecContext * | avctx, | |
void * | data, | |||
int * | data_size, | |||
const uint8_t * | buf, | |||
int | buf_size | |||
) | [static] |
static av_cold int smka_decode_init | ( | AVCodecContext * | avctx | ) | [static] |
const int block_runs[64] [static] |
Initial value:
{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 128, 256, 512, 1024, 2048 }
Definition at line 76 of file smacker.c.
Referenced by decode_frame().
Initial value:
{ "smackaud", CODEC_TYPE_AUDIO, CODEC_ID_SMACKAUDIO, 0, smka_decode_init, NULL, NULL, smka_decode_frame, .long_name = NULL_IF_CONFIG_SMALL("Smacker audio"), }
Initial value:
{ "smackvid", CODEC_TYPE_VIDEO, CODEC_ID_SMACKVIDEO, sizeof(SmackVContext), decode_init, NULL, decode_end, decode_frame, .long_name = NULL_IF_CONFIG_SMALL("Smacker video"), }