#include <stdio.h>
#include <stdlib.h>
#include "avcodec.h"
#include "msrledec.h"
#include <zlib.h>
Go to the source code of this file.
Data Structures | |
| struct | TsccContext |
Typedefs | |
| typedef struct TsccContext | CamtasiaContext |
Functions | |
| static int | decode_frame (AVCodecContext *avctx, void *data, int *data_size, AVPacket *avpkt) |
| static av_cold int | decode_init (AVCodecContext *avctx) |
| static av_cold int | decode_end (AVCodecContext *avctx) |
Variables | |
| AVCodec | ff_tscc_decoder |
Fourcc: TSCC
Codec is very simple: it codes picture (picture difference, really) with algorithm almost identical to Windows RLE8, only without padding and with greater pixel sizes, then this coded picture is packed with ZLib
Supports: BGR8,BGR555,BGR24 - only BGR8 and BGR555 tested
Definition in file tscc.c.
| typedef struct TsccContext CamtasiaContext |
| static av_cold int decode_end | ( | AVCodecContext * | avctx | ) | [static] |
| static int decode_frame | ( | AVCodecContext * | avctx, | |
| void * | data, | |||
| int * | data_size, | |||
| AVPacket * | avpkt | |||
| ) | [static] |
| static av_cold int decode_init | ( | AVCodecContext * | avctx | ) | [static] |
Initial value:
{
"camtasia",
AVMEDIA_TYPE_VIDEO,
CODEC_ID_TSCC,
sizeof(CamtasiaContext),
decode_init,
NULL,
decode_end,
decode_frame,
CODEC_CAP_DR1,
.long_name = NULL_IF_CONFIG_SMALL("TechSmith Screen Capture Codec"),
}
1.5.8