|
FFmpeg
|
Smacker decoder. More...
#include <stdio.h>#include <stdlib.h>#include "libavutil/channel_layout.h"#include "avcodec.h"#include "internal.h"#include "mathops.h"#include "get_bits.h"#include "bytestream.h"Go to the source code of this file.
Data Structures | |
| struct | SmackVContext |
| struct | HuffContext |
| Context used for code reconstructing. More... | |
| struct | DBCtx |
Macros | |
| #define | BITSTREAM_READER_LE |
| #define | SMKTREE_BITS 9 |
| #define | SMK_NODE 0x80000000 |
Enumerations | |
| enum | SmkBlockTypes { SMK_BLK_MONO = 0, SMK_BLK_FULL = 1, SMK_BLK_SKIP = 2, SMK_BLK_FILL = 3 } |
Functions | |
| static int | smacker_decode_tree (GetBitContext *gb, HuffContext *hc, uint32_t prefix, int length) |
| Decode local frame tree. More... | |
| static int | smacker_decode_bigtree (GetBitContext *gb, HuffContext *hc, DBCtx *ctx) |
| Decode header tree. More... | |
| static int | smacker_decode_header_tree (SmackVContext *smk, GetBitContext *gb, int **recodes, int *last, int size) |
| Store large tree as FFmpeg's vlc codes. More... | |
| static int | decode_header_trees (SmackVContext *smk) |
| static av_always_inline void | last_reset (int *recode, int *last) |
| static av_always_inline int | smk_get_code (GetBitContext *gb, int *recode, int *last) |
| static int | decode_frame (AVCodecContext *avctx, void *data, int *got_frame, AVPacket *avpkt) |
| static av_cold int | decode_end (AVCodecContext *avctx) |
| static av_cold int | decode_init (AVCodecContext *avctx) |
| static av_cold int | smka_decode_init (AVCodecContext *avctx) |
| static int | smka_decode_frame (AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt) |
| Decode Smacker audio data. More... | |
Variables | |
| static const int | block_runs [64] |
| AVCodec | ff_smacker_decoder |
| AVCodec | ff_smackaud_decoder |
Smacker decoder.
Definition in file smacker.c.
| #define SMKTREE_BITS 9 |
Definition at line 43 of file smacker.c.
Referenced by smacker_decode_bigtree(), smacker_decode_header_tree(), smacker_decode_tree(), and smka_decode_frame().
| #define SMK_NODE 0x80000000 |
Definition at line 44 of file smacker.c.
Referenced by smacker_decode_bigtree(), and smk_get_code().
| enum SmkBlockTypes |
|
static |
Decode local frame tree.
Definition at line 98 of file smacker.c.
Referenced by smacker_decode_header_tree(), and smka_decode_frame().
|
static |
Decode header tree.
Definition at line 134 of file smacker.c.
Referenced by smacker_decode_header_tree().
|
static |
Store large tree as FFmpeg's vlc codes.
Definition at line 179 of file smacker.c.
Referenced by decode_header_trees().
|
static |
Definition at line 310 of file smacker.c.
Referenced by decode_init().
|
static |
Definition at line 373 of file smacker.c.
Referenced by decode_frame().
|
static |
Definition at line 378 of file smacker.c.
Referenced by decode_frame().
|
static |
|
static |
Definition at line 556 of file smacker.c.
Referenced by decode_init().
|
static |
|
static |
|
static |
|
static |
Definition at line 79 of file smacker.c.
Referenced by decode_frame().
| AVCodec ff_smacker_decoder |
| AVCodec ff_smackaud_decoder |
1.8.6