46 #define BLOCK_TYPE_AUDIO    1 
   47 #define BLOCK_TYPE_INITIAL  2 
   48 #define BLOCK_TYPE_SILENCE  3 
   56     0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,
 
   57     0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,
 
   58     0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,
 
   59     0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
 
   60     0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,
 
   61     0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,
 
   62     0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,
 
   63     0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
 
   64     0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,
 
   65     0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,
 
   66     0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,
 
   67     0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
 
   68     0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
 
   96            "block align = %d, sample rate = %d\n",
 
  107     const uint8_t *buf_end = buf + buf_size;
 
  109     int st = channels - 1;
 
  112     for (ch = 0; ch < channels; ch++) {
 
  113         predictor[ch] = (int16_t)
AV_RL16(buf);
 
  115         *out++ = predictor[ch];
 
  120     while (buf < buf_end) {
 
  126         predictor[ch] = av_clip_int16(predictor[ch]);
 
  127         *out++ = predictor[ch];
 
  133                                  int *got_frame_ptr, 
AVPacket *avpkt)
 
  138     int buf_size = avpkt->
size;
 
  140     int block_type, silent_chunks, audio_chunks;
 
  143     int16_t *output_samples_s16;
 
  168         silent_chunks = av_popcount(flags);
 
  171     } 
else if (block_type == BLOCK_TYPE_SILENCE) {
 
  187     output_samples_u8  =            frame->
data[0];
 
  188     output_samples_s16 = (int16_t *)frame->
data[0];
 
  191     if (silent_chunks > 0) {
 
  192         int silent_size = avctx->
block_align * silent_chunks;
 
  196             memset(output_samples_s16, 0x00, silent_size * 2);
 
  197             output_samples_s16 += silent_size;
 
  199             memset(output_samples_u8,  0x80, silent_size);
 
  200             output_samples_u8 += silent_size;
 
  205     if (audio_chunks > 0) {
 
  206         buf_end = buf + buf_size;
 
  214                 memcpy(output_samples_u8, buf, s->
chunk_size);
 
This structure describes decoded (raw) audio or video data. 
 
ptrdiff_t const GLvoid * data
 
#define AV_LOG_WARNING
Something somehow does not look correct. 
 
static av_cold int init(AVCodecContext *avctx)
 
#define AV_CH_LAYOUT_STEREO
 
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
 
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs...
 
#define av_assert0(cond)
assert() equivalent, that is always enabled. 
 
enum AVSampleFormat sample_fmt
audio sample format 
 
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_RB32
 
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv). 
 
static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
 
static void predictor(uint8_t *src, int size)
 
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered. 
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
 
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers. 
 
simple assert() macros that are a bit more flexible than ISO C assert(). 
 
const char * name
Name of the codec implementation. 
 
static void decode_audio_s16(int16_t *out, const uint8_t *buf, int buf_size, int channels)
 
uint64_t channel_layout
Audio channel layout. 
 
audio channel layout utility functions 
 
#define BLOCK_TYPE_SILENCE
 
static const uint16_t vmdaudio_table[128]
 
Libavcodec external API header. 
 
int sample_rate
samples per second 
 
main external API structure. 
 
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame. 
 
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes. 
 
int av_get_bytes_per_sample(enum AVSampleFormat sample_fmt)
Return number of bytes per sample. 
 
#define BLOCK_TYPE_INITIAL
 
static int decode(AVCodecContext *avctx, void *data, int *got_sub, AVPacket *avpkt)
 
common internal api header. 
 
common internal and external API header 
 
AVCodec ff_vmdaudio_decoder
 
int channels
number of audio channels 
 
#define AV_CH_LAYOUT_MONO
 
This structure stores compressed data. 
 
int nb_samples
number of audio samples (per channel) described by this frame 
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators. 
 
static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)