#include <vdpau/vdpau.h>
#include "avcodec.h"
#include "internal.h"
#include "h264dec.h"
#include "h264_ps.h"
#include "hwaccel.h"
#include "mpegutils.h"
#include "vdpau.h"
#include "vdpau_internal.h"
 
Go to the source code of this file.
  
  
      
        
          | static void vdpau_h264_clear_rf  | 
          ( | 
          VdpReferenceFrameH264 *  | 
          rf | ) | 
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          | static void vdpau_h264_set_rf  | 
          ( | 
          VdpReferenceFrameH264 *  | 
          rf,  | 
         
        
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           | 
          H264Picture *  | 
          pic,  | 
         
        
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          int  | 
          pic_structure  | 
         
        
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          ) | 
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          | const uint8_t start_code_prefix[3] = { 0x00, 0x00, 0x01 } | 
         
       
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Initial value:= {
    .name           = "h264_vdpau",
}
static av_cold int init(AVCodecContext *avctx)
 
int ff_vdpau_common_uninit(AVCodecContext *avctx)
 
static int vdpau_h264_start_frame(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size)
 
static int vdpau_h264_end_frame(AVCodecContext *avctx)
 
static int vdpau_h264_init(AVCodecContext *avctx)
 
int ff_vdpau_common_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
 
HW acceleration through VDPAU, Picture.data[3] contains a VdpVideoSurface. 
 
static int vdpau_h264_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size)
 
#define HWACCEL_CAP_ASYNC_SAFE
 
 
Definition at line 265 of file vdpau_h264.c.