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   23 #define BITSTREAM_READER_LE 
   31 static const int8_t 
map_3bit[]      = { -4, -3, -2, -1, +1, +2, +3, +4 };
 
   72     s->cols  = 1 << 
s->level;
 
   73     s->wrapbuf_len = 2 * 
s->cols - 2;
 
   74     s->block_len = 
s->rows * 
s->cols;
 
   75     s->max_framesize = 
s->block_len;
 
   78     s->wrapbuf = 
av_calloc(
s->wrapbuf_len, 
sizeof(
int));
 
   81     if (!
s->block || !
s->wrapbuf || !
s->ampbuf || !
s->bitstream)
 
   84     s->midbuf  = 
s->ampbuf + 0x8000;
 
   87     for (x3 = 0; x3 < 3; x3++)
 
   88         for (x2 = 0; x2 < 3; x2++)
 
   89             for (x1 = 0; x1 < 3; x1++)
 
   90                 mul_3x3[x1 + x2 * 3 + x3* 3 * 3] = x1 + (x2 << 4) + (x3 << 8);
 
   91     for (x3 = 0; x3 < 5; x3++)
 
   92         for (x2 = 0; x2 < 5; x2++)
 
   93             for (x1 = 0; x1 < 5; x1++)
 
   94                 mul_3x5[x1 + x2 * 5 + x3 * 5 * 5] = x1 + (x2 << 4) + (x3 << 8);
 
   95     for (x2 = 0; x2 < 11; x2++)
 
   96         for (x1 = 0; x1 < 11; x1++)
 
   97             mul_2x11[x1 + x2 * 11] = x1 + (x2 << 4);
 
  102 #define set_pos(s, r, c, idx) do {               \ 
  103         unsigned pos = ((r) << s->level) + (c);  \ 
  104         s->block[pos] = s->midbuf[(idx)];        \ 
  111     for (
i = 0; 
i < 
s->rows; 
i++)
 
  125     int b, middle = 1 << (ind - 1);
 
  127     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  139     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  164     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  182     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  186             if (
i >= 
s->rows) 
break;
 
  208     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  226     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  260     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  285     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  312     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  331     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  340         n2 = ((
mul_3x3[
b] >> 4) & 0x0F) - 1;
 
  341         n3 = ((
mul_3x3[
b] >> 8) & 0x0F) - 1;
 
  360     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  369         n2 = ((
mul_3x5[
b] >> 4) & 0x0F) - 2;
 
  370         n3 = ((
mul_3x5[
b] >> 8) & 0x0F) - 2;
 
  388     for (
i = 0; 
i < 
s->rows; 
i++) {
 
  426     for (
i = 0; 
i < 
s->cols; 
i++) {
 
  435 static void juggle(
int *wrap_p, 
int *block_p, 
unsigned sub_len, 
unsigned sub_count)
 
  439     unsigned int r0, r1, r2, r3;
 
  441     for (
i = 0; 
i < sub_len; 
i++) {
 
  445         for (j = 0; j < sub_count/2; j++) {
 
  447             *p = r1 * 2 + (r0 + r2);
 
  450             *p = r2 * 2 - (r1 + r3);
 
  464     unsigned sub_count, sub_len, todo_count, step_subcount, 
i;
 
  465     int *wrap_p, *block_p, *p;
 
  475         step_subcount = (2048 >> 
s->level) - 2;
 
  481     todo_count = 
s->rows;
 
  485         sub_count = step_subcount;
 
  486         if (sub_count > todo_count)
 
  487             sub_count = todo_count;
 
  489         sub_len = 
s->cols / 2;
 
  492         juggle(wrap_p, block_p, sub_len, sub_count);
 
  493         wrap_p += sub_len * 2;
 
  495         for (
i = 0, p = block_p; 
i < sub_count; 
i++) {
 
  500         while (sub_len > 1) {
 
  503             juggle(wrap_p, block_p, sub_len, sub_count);
 
  504             wrap_p += sub_len * 2;
 
  507         if (todo_count <= step_subcount)
 
  510         todo_count -= step_subcount;
 
  511         block_p += step_subcount << 
s->level;
 
  518     int pwr, count, 
val, 
i, x, 
ret;
 
  525     for (
i = 0, x = 0; 
i < count; 
i++) {
 
  530     for (
i = 1, x = -
val; 
i <= count; 
i++) {
 
  552     int ret, n, buf_size, input_buf_size;
 
  554     if (!
pkt->
size && !
s->bitstream_size) {
 
  559     buf_size = 
FFMIN(
pkt->
size, 
s->max_framesize - 
s->bitstream_size);
 
  560     input_buf_size = buf_size;
 
  561     if (
s->bitstream_index + 
s->bitstream_size + buf_size > 
s->max_framesize) {
 
  562         memmove(
s->bitstream, &
s->bitstream[
s->bitstream_index], 
s->bitstream_size);
 
  563         s->bitstream_index = 0;
 
  566         memcpy(&
s->bitstream[
s->bitstream_index + 
s->bitstream_size], 
pkt->
data, buf_size);
 
  567     buf                = &
s->bitstream[
s->bitstream_index];
 
  568     buf_size          += 
s->bitstream_size;
 
  569     s->bitstream_size  = buf_size;
 
  570     if (buf_size < s->max_framesize && 
pkt->
data) {
 
  572         return input_buf_size;
 
  589         int val = 
s->block[n] >> 
s->level;
 
  597     if (n > buf_size && 
pkt->
data) {
 
  598         s->bitstream_size = 0;
 
  599         s->bitstream_index = 0;
 
  603     if (
s->bitstream_size) {
 
  604         s->bitstream_index += n;
 
  605         s->bitstream_size  -= n;
 
  606         return input_buf_size;
 
  619     s->bitstream_size = 0;
 
  625     .
name           = 
"interplayacm",
 
  
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
 
static int k45(InterplayACMContext *s, unsigned ind, unsigned col)
 
@ AV_CODEC_ID_INTERPLAY_ACM
 
static int get_bits_count(const GetBitContext *s)
 
This structure describes decoded (raw) audio or video data.
 
static int decode_block(InterplayACMContext *s)
 
static const int8_t map_2bit_near[]
 
static int linear(InterplayACMContext *s, unsigned ind, unsigned col)
 
static void skip_bits(GetBitContext *s, int n)
 
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
 
static const int8_t map_2bit_far[]
 
static double val(void *priv, double ch)
 
static int mul_3x5[5 *5 *5]
 
#define set_pos(s, r, c, idx)
 
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
 
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
 
static int k44(InterplayACMContext *s, unsigned ind, unsigned col)
 
static int t15(InterplayACMContext *s, unsigned ind, unsigned col)
 
static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *pkt)
 
static int k35(InterplayACMContext *s, unsigned ind, unsigned col)
 
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
 
static int k34(InterplayACMContext *s, unsigned ind, unsigned col)
 
static av_cold int decode_init(AVCodecContext *avctx)
 
static int mul_2x11[11 *11]
 
static int k12(InterplayACMContext *s, unsigned ind, unsigned col)
 
static av_cold int decode_close(AVCodecContext *avctx)
 
static unsigned int get_bits1(GetBitContext *s)
 
AVCodec ff_interplay_acm_decoder
 
static void juggle_block(InterplayACMContext *s)
 
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
 
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
 
static void juggle(int *wrap_p, int *block_p, unsigned sub_len, unsigned sub_count)
 
enum AVSampleFormat sample_fmt
audio sample format
 
static const filler filler_list[]
 
static int t27(InterplayACMContext *s, unsigned ind, unsigned col)
 
static int zero(InterplayACMContext *s, unsigned ind, unsigned col)
 
int channels
number of audio channels
 
#define i(width, name, range_min, range_max)
 
static int k23(InterplayACMContext *s, unsigned ind, unsigned col)
 
uint8_t * extradata
some codecs need / can use extradata like Huffman tables.
 
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
 
static const int8_t map_1bit[]
 
@ AV_SAMPLE_FMT_S16
signed 16 bits
 
const char * name
Name of the codec implementation.
 
static int fill_block(InterplayACMContext *s)
 
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
 
#define AV_INPUT_BUFFER_PADDING_SIZE
 
static int t37(InterplayACMContext *s, unsigned ind, unsigned col)
 
main external API structure.
 
void * av_calloc(size_t nmemb, size_t size)
Non-inlined equivalent of av_mallocz_array().
 
static int k13(InterplayACMContext *s, unsigned ind, unsigned col)
 
int(* filler)(InterplayACMContext *s, unsigned ind, unsigned col)
 
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
 
static int mul_3x3[3 *3 *3]
 
Filter the word “frame” indicates either a video frame or a group of audio samples
 
static int bad(InterplayACMContext *s, unsigned ind, unsigned col)
 
This structure stores compressed data.
 
static const int8_t map_3bit[]
 
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
 
static int k24(InterplayACMContext *s, unsigned ind, unsigned col)