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24 #ifndef AVCODEC_OPUS_CELT_H
25 #define AVCODEC_OPUS_CELT_H
37 #define CELT_VECTORS 11
38 #define CELT_ALLOC_STEPS 6
39 #define CELT_FINE_OFFSET 21
40 #define CELT_MAX_FINE_BITS 8
41 #define CELT_NORM_SCALE 16384
42 #define CELT_QTHETA_OFFSET 4
43 #define CELT_QTHETA_OFFSET_TWOPHASE 16
44 #define CELT_POSTFILTER_MINPERIOD 15
45 #define CELT_ENERGY_SILENCE (-28.0f)
145 f->seed = 1664525 *
f->seed + 1013904223;
153 for (
i = 0;
i <
N;
i++)
157 for (
i = 0;
i <
N;
i++)
162 int apply_phase_inv);
169 int coded_channels,
int frame_size,
int startband,
int endband);
filter_frame For filters that do not use the this method is called when a frame is pushed to the filter s input It can be called at any time except in a reentrant way If the input frame is enough to produce output
float overlap[FFALIGN(CELT_OVERLAP, 16)]
float lin_energy[CELT_MAX_BANDS]
#define CELT_MAX_FRAME_SIZE
float coeffs[CELT_MAX_FRAME_SIZE]
void ff_celt_flush(CeltFrame *f)
int ff_celt_decode_frame(CeltFrame *f, OpusRangeCoder *rc, float **output, int coded_channels, int frame_size, int startband, int endband)
static av_always_inline void celt_renormalize_vector(float *X, int N, float gain)
float samples[FFALIGN(CELT_MAX_FRAME_SIZE, 16)]
float energy[CELT_MAX_BANDS]
int alloc_boost[CELT_MAX_BANDS]
float error_energy[CELT_MAX_BANDS]
int tf_change[CELT_MAX_BANDS]
int fine_bits[CELT_MAX_BANDS]
float prev_energy[2][CELT_MAX_BANDS]
int fine_priority[CELT_MAX_BANDS]
static av_always_inline uint32_t celt_rng(CeltFrame *f)
#define DECLARE_ALIGNED(n, t, v)
#define i(width, name, range_min, range_max)
int pulses[CELT_MAX_BANDS]
main external API structure.
uint8_t collapse_masks[CELT_MAX_BANDS]
void ff_celt_free(CeltFrame **f)
int ff_celt_init(AVCodecContext *avctx, CeltFrame **f, int output_channels, int apply_phase_inv)