void ff_put_pixels16_x2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_xy2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_x2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_x2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_y2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_xy2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_y2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels8_x2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels8_xy2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_x2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_x2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_xy2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_xy2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
av_cold void ff_hpeldsp_init_neon(HpelDSPContext *c, int flags)
void ff_avg_pixels16_xy2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_y2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_y2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
void ff_avg_pixels8_y2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels16_xy2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_y2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels8_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_x2_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_avg_pixels16_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
void ff_put_pixels8_y2_no_rnd_neon(uint8_t *, const uint8_t *, ptrdiff_t, int)
#define flags(name, subs,...)