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31 #define AES3_HEADER_LEN 4
43 "Encoding %d channel(s) is not allowed. Only 2, 4, 6 and 8 channels are supported.\n",
78 (
frame->nb_samples * nb_channels *
95 put_bits(&pb, 2, (nb_channels - 2) >> 1);
106 uint8_t vucf =
s->framing_index == 0 ? 0x10: 0;
121 if (
s->framing_index >= 192)
122 s->framing_index = 0;
128 uint8_t vucf =
s->framing_index == 0 ? 0x80: 0;
142 if (
s->framing_index >= 192)
143 s->framing_index = 0;
149 uint8_t vucf =
s->framing_index == 0 ? 0x10 : 0;
163 if (
s->framing_index >= 192)
164 s->framing_index = 0;
186 .p.supported_samplerates = (
const int[]) { 48000, 0 },
int frame_size
Number of samples per channel in an audio frame.
#define AV_LOG_WARNING
Something somehow does not look correct.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static void init_put_bits(PutBitContext *s, uint8_t *buffer, int buffer_size)
Initialize the PutBitContext s.
This structure describes decoded (raw) audio or video data.
static void put_bits(Jpeg2000EncoderContext *s, int val, int n)
put n times val bit
const uint8_t ff_reverse[256]
int nb_channels
Number of channels in this layout.
AVCodec p
The public AVCodec.
AVChannelLayout ch_layout
Audio channel layout.
#define FF_CODEC_ENCODE_CB(func)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define AV_CODEC_CAP_EXPERIMENTAL
Codec is experimental and is thus avoided in favor of non experimental encoders.
static av_cold int s302m_encode_init(AVCodecContext *avctx)
int bits_per_raw_sample
Bits per sample/pixel of internal libavcodec pixel/sample format.
int64_t bit_rate
the average bitrate
#define AV_CODEC_CAP_VARIABLE_FRAME_SIZE
Audio encoder supports receiving a different number of samples in each call.
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
enum AVSampleFormat sample_fmt
audio sample format
AVSampleFormat
Audio sample formats.
#define FF_CODEC_CAP_INIT_THREADSAFE
The codec does not modify any global variables in the init function, allowing to call the init functi...
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
int ff_get_encode_buffer(AVCodecContext *avctx, AVPacket *avpkt, int64_t size, int flags)
Get a buffer for a packet.
Filter the word “frame” indicates either a video frame or a group of audio samples
const FFCodec ff_s302m_encoder
static void flush_put_bits(PutBitContext *s)
Pad the end of the output stream with zeros.
This structure stores compressed data.
@ AV_SAMPLE_FMT_S32
signed 32 bits
static int s302m_encode2_frame(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)