void ff_vector_fmul_add_rvv(float *dst, const float *src0, const float *src1, const float *src2, int len)
void(* vector_fmul_reverse)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats, and store the result in a vector of floats...
void ff_vector_fmul_rvv(float *dst, const float *src0, const float *src1, int len)
void(* vector_dmul)(double *dst, const double *src0, const double *src1, int len)
Calculate the entry wise product of two vectors of doubles and store the result in a vector of double...
int av_get_cpu_flags(void)
Return the flags which specify extensions supported by the CPU.
void ff_vector_dmul_scalar_rvv(double *dst, const double *src, double mul, int len)
#define AV_CPU_FLAG_RVV_F64
Vectors of double's.
void(* butterflies_float)(float *av_restrict v1, float *av_restrict v2, int len)
Calculate the sum and difference of two vectors of floats.
static float win(SuperEqualizerContext *s, float n, int N)
#define AV_CPU_FLAG_RVV_F32
Vectors of float's */.
void ff_vector_fmul_scalar_rvv(float *dst, const float *src, float mul, int len)
float(* scalarproduct_float)(const float *v1, const float *v2, int len)
Calculate the scalar product of two vectors of floats.
void ff_vector_dmac_scalar_rvv(double *dst, const double *src, double mul, int len)
#define AV_CPU_FLAG_RVB_ADDR
Address bit-manipulations.
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
void(* vector_fmul)(float *dst, const float *src0, const float *src1, int len)
Calculate the entry wise product of two vectors of floats and store the result in a vector of floats.
void(* vector_fmac_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float and add to destination vector.
void(* vector_fmul_add)(float *dst, const float *src0, const float *src1, const float *src2, int len)
Calculate the entry wise product of two vectors of floats, add a third vector of floats and store the...
void ff_vector_fmul_window_rvv(float *dst, const float *src0, const float *src1, const float *win, int len)
void ff_butterflies_float_rvv(float *v1, float *v2, int len)
void ff_vector_dmul_rvv(double *dst, const double *src0, const double *src1, int len)
void(* vector_dmul_scalar)(double *dst, const double *src, double mul, int len)
Multiply a vector of double by a scalar double.
void ff_vector_fmac_scalar_rvv(float *dst, const float *src, float mul, int len)
av_cold void ff_float_dsp_init_riscv(AVFloatDSPContext *fdsp)
float ff_scalarproduct_float_rvv(const float *v1, const float *v2, int len)
void(* vector_fmul_window)(float *dst, const float *src0, const float *src1, const float *win, int len)
Overlap/add with window function.
#define flags(name, subs,...)
void(* vector_dmac_scalar)(double *dst, const double *src, double mul, int len)
Multiply a vector of doubles by a scalar double and add to destination vector.
void ff_vector_fmul_reverse_rvv(float *dst, const float *src0, const float *src1, int len)