FFmpeg
Data Fields
VC1DSPContext Struct Reference

#include <vc1dsp.h>

Data Fields

void(* vc1_inv_trans_8x8 )(int16_t *b)
 
void(* vc1_inv_trans_8x4 )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_4x8 )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_4x4 )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_8x8_dc )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_8x4_dc )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_4x8_dc )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_inv_trans_4x4_dc )(uint8_t *dest, ptrdiff_t stride, int16_t *block)
 
void(* vc1_v_overlap )(uint8_t *src, ptrdiff_t stride)
 
void(* vc1_h_overlap )(uint8_t *src, ptrdiff_t stride)
 
void(* vc1_v_s_overlap )(int16_t *top, int16_t *bottom)
 
void(* vc1_h_s_overlap )(int16_t *left, int16_t *right, ptrdiff_t left_stride, ptrdiff_t right_stride, int flags)
 
void(* vc1_v_loop_filter4 )(uint8_t *src, ptrdiff_t stride, int pq)
 
void(* vc1_h_loop_filter4 )(uint8_t *src, ptrdiff_t stride, int pq)
 
void(* vc1_v_loop_filter8 )(uint8_t *src, ptrdiff_t stride, int pq)
 
void(* vc1_h_loop_filter8 )(uint8_t *src, ptrdiff_t stride, int pq)
 
void(* vc1_v_loop_filter16 )(uint8_t *src, ptrdiff_t stride, int pq)
 
void(* vc1_h_loop_filter16 )(uint8_t *src, ptrdiff_t stride, int pq)
 
vc1op_pixels_func put_vc1_mspel_pixels_tab [2][16]
 
vc1op_pixels_func avg_vc1_mspel_pixels_tab [2][16]
 
h264_chroma_mc_func put_no_rnd_vc1_chroma_pixels_tab [3]
 
h264_chroma_mc_func avg_no_rnd_vc1_chroma_pixels_tab [3]
 
void(* sprite_h )(uint8_t *dst, const uint8_t *src, int offset, int advance, int count)
 
void(* sprite_v_single )(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width)
 
void(* sprite_v_double_noscale )(uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width)
 
void(* sprite_v_double_onescale )(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, int alpha, int width)
 
void(* sprite_v_double_twoscale )(uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, const uint8_t *src2b, int offset2, int alpha, int width)
 
int(* startcode_find_candidate )(const uint8_t *buf, int size)
 Search buf from the start for up to size bytes. More...
 
int(* vc1_unescape_buffer )(const uint8_t *src, int size, uint8_t *dst)
 

Detailed Description

Definition at line 35 of file vc1dsp.h.

Field Documentation

◆ vc1_inv_trans_8x8

void(* VC1DSPContext::vc1_inv_trans_8x8) (int16_t *b)

◆ vc1_inv_trans_8x4

void(* VC1DSPContext::vc1_inv_trans_8x4) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_4x8

void(* VC1DSPContext::vc1_inv_trans_4x8) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_4x4

void(* VC1DSPContext::vc1_inv_trans_4x4) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_8x8_dc

void(* VC1DSPContext::vc1_inv_trans_8x8_dc) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_8x4_dc

void(* VC1DSPContext::vc1_inv_trans_8x4_dc) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_4x8_dc

void(* VC1DSPContext::vc1_inv_trans_4x8_dc) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_inv_trans_4x4_dc

void(* VC1DSPContext::vc1_inv_trans_4x4_dc) (uint8_t *dest, ptrdiff_t stride, int16_t *block)

◆ vc1_v_overlap

void(* VC1DSPContext::vc1_v_overlap) (uint8_t *src, ptrdiff_t stride)

Definition at line 45 of file vc1dsp.h.

Referenced by ff_vc1dsp_init(), and ff_vc1dsp_init_mips().

◆ vc1_h_overlap

void(* VC1DSPContext::vc1_h_overlap) (uint8_t *src, ptrdiff_t stride)

Definition at line 46 of file vc1dsp.h.

Referenced by ff_vc1dsp_init(), and ff_vc1dsp_init_mips().

◆ vc1_v_s_overlap

void(* VC1DSPContext::vc1_v_s_overlap) (int16_t *top, int16_t *bottom)

Definition at line 47 of file vc1dsp.h.

Referenced by ff_vc1dsp_init(), ff_vc1dsp_init_mips(), and vc1_v_overlap_filter().

◆ vc1_h_s_overlap

void(* VC1DSPContext::vc1_h_s_overlap) (int16_t *left, int16_t *right, ptrdiff_t left_stride, ptrdiff_t right_stride, int flags)

Definition at line 48 of file vc1dsp.h.

Referenced by ff_vc1dsp_init(), ff_vc1dsp_init_mips(), and vc1_h_overlap_filter().

◆ vc1_v_loop_filter4

void(* VC1DSPContext::vc1_v_loop_filter4) (uint8_t *src, ptrdiff_t stride, int pq)

◆ vc1_h_loop_filter4

void(* VC1DSPContext::vc1_h_loop_filter4) (uint8_t *src, ptrdiff_t stride, int pq)

◆ vc1_v_loop_filter8

void(* VC1DSPContext::vc1_v_loop_filter8) (uint8_t *src, ptrdiff_t stride, int pq)

◆ vc1_h_loop_filter8

void(* VC1DSPContext::vc1_h_loop_filter8) (uint8_t *src, ptrdiff_t stride, int pq)

◆ vc1_v_loop_filter16

void(* VC1DSPContext::vc1_v_loop_filter16) (uint8_t *src, ptrdiff_t stride, int pq)

◆ vc1_h_loop_filter16

void(* VC1DSPContext::vc1_h_loop_filter16) (uint8_t *src, ptrdiff_t stride, int pq)

◆ put_vc1_mspel_pixels_tab

vc1op_pixels_func VC1DSPContext::put_vc1_mspel_pixels_tab[2][16]

◆ avg_vc1_mspel_pixels_tab

vc1op_pixels_func VC1DSPContext::avg_vc1_mspel_pixels_tab[2][16]

Definition at line 60 of file vc1dsp.h.

Referenced by ff_vc1_interp_mc(), ff_vc1_mc_4mv_luma(), ff_vc1dsp_init(), and ff_vc1dsp_init_x86().

◆ put_no_rnd_vc1_chroma_pixels_tab

h264_chroma_mc_func VC1DSPContext::put_no_rnd_vc1_chroma_pixels_tab[3]

◆ avg_no_rnd_vc1_chroma_pixels_tab

h264_chroma_mc_func VC1DSPContext::avg_no_rnd_vc1_chroma_pixels_tab[3]

◆ sprite_h

void(* VC1DSPContext::sprite_h) (uint8_t *dst, const uint8_t *src, int offset, int advance, int count)

Definition at line 67 of file vc1dsp.h.

Referenced by ff_vc1dsp_init().

◆ sprite_v_single

void(* VC1DSPContext::sprite_v_single) (uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset, int width)

Definition at line 68 of file vc1dsp.h.

Referenced by ff_vc1dsp_init().

◆ sprite_v_double_noscale

void(* VC1DSPContext::sprite_v_double_noscale) (uint8_t *dst, const uint8_t *src1a, const uint8_t *src2a, int alpha, int width)

Definition at line 69 of file vc1dsp.h.

Referenced by ff_vc1dsp_init().

◆ sprite_v_double_onescale

void(* VC1DSPContext::sprite_v_double_onescale) (uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, int alpha, int width)

Definition at line 70 of file vc1dsp.h.

Referenced by ff_vc1dsp_init().

◆ sprite_v_double_twoscale

void(* VC1DSPContext::sprite_v_double_twoscale) (uint8_t *dst, const uint8_t *src1a, const uint8_t *src1b, int offset1, const uint8_t *src2a, const uint8_t *src2b, int offset2, int alpha, int width)

Definition at line 72 of file vc1dsp.h.

Referenced by ff_vc1dsp_init().

◆ startcode_find_candidate

int(* VC1DSPContext::startcode_find_candidate) (const uint8_t *buf, int size)

Search buf from the start for up to size bytes.

Return the index of a zero byte, or >= size if not found. Ideally, use lookahead to filter out any zero bytes that are known to not be followed by one or more further zero bytes and a one byte.

Definition at line 82 of file vc1dsp.h.

Referenced by ff_vc1dsp_init(), ff_vc1dsp_init_arm(), and vc1_parse().

◆ vc1_unescape_buffer

int(* VC1DSPContext::vc1_unescape_buffer) (const uint8_t *src, int size, uint8_t *dst)

The documentation for this struct was generated from the following file: