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   47     bytestream2_put_be32u(&
s->p, avctx->
width);
 
   48     bytestream2_put_be32u(&
s->p, avctx->
height);
 
   49     bytestream2_put_be32u(&
s->p, 
s->depth);
 
   50     bytestream2_put_be32u(&
s->p, 
s->length);
 
   51     bytestream2_put_be32u(&
s->p, 
s->type);
 
   52     bytestream2_put_be32u(&
s->p, 
s->maptype);
 
   53     bytestream2_put_be32u(&
s->p, 
s->maplength);
 
   57                                       const uint8_t *pixels,
 
   58                                       const uint32_t *palette_data,
 
   67         int len = 
s->maplength / 3;
 
   74         for (x = 0; x < 
len; x++) {
 
   75             uint32_t 
pixel = palette_data[x];
 
   77             bytestream2_put_byteu(&pb_r, (
pixel >> 16) & 0xFF);
 
   78             bytestream2_put_byteu(&pb_g, (
pixel >> 8)  & 0xFF);
 
   79             bytestream2_put_byteu(&
s->p,  
pixel        & 0xFF);
 
   88         uint8_t 
value, value2;
 
   93 #define GET_VALUE y >= avctx->height ? 0 : x >= len ? ptr[len-1] : ptr[x] 
   97         while (y < avctx->
height) {
 
  103                 ptr += linesize, y++;
 
  112                     ptr += linesize, y++;
 
  119                 bytestream2_put_byteu(&
s->p, 
run - 1);
 
  121                     bytestream2_put_byteu(&
s->p, 
value);
 
  122             } 
else if (
run == 1) {
 
  123                 bytestream2_put_byteu(&
s->p, 
value);
 
  125                 bytestream2_put_be16u(&
s->p, (
value << 8) | 
value);
 
  131         for (y = 0; y < avctx->
height; y++) {
 
  134                 bytestream2_put_byteu(&
s->p, 0);
 
  156         s->maplength = 3 * 256;
 
  168     s->size   = 32 + 
s->maplength + 
s->length * 
s->type;
 
  196 #define OFFSET(x) offsetof(SUNRASTContext, x) 
  197 #define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM 
  
AVPixelFormat
Pixel format.
 
This structure describes decoded (raw) audio or video data.
 
const FFCodec ff_sunrast_encoder
 
int length
length (bytes) of image
 
static av_always_inline int bytestream2_tell_p(PutByteContext *p)
 
@ AV_PIX_FMT_MONOWHITE
Y , 1bpp, 0 is white, 1 is black, in each byte pixels are ordered from the msb to the lsb.
 
@ AV_PIX_FMT_BGR24
packed RGB 8:8:8, 24bpp, BGRBGR...
 
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
 
static void sunrast_image_write_header(AVCodecContext *avctx)
 
AVCodec p
The public AVCodec.
 
static const AVOption options[]
 
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
 
#define FF_CODEC_ENCODE_CB(func)
 
static void sunrast_image_write_image(AVCodecContext *avctx, const uint8_t *pixels, const uint32_t *palette_data, int linesize)
 
static av_always_inline void bytestream2_init_writer(PutByteContext *p, uint8_t *buf, int buf_size)
 
static av_always_inline unsigned int bytestream2_put_buffer(PutByteContext *p, const uint8_t *src, unsigned int size)
 
int(* init)(AVBSFContext *ctx)
 
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
 
#define CODEC_LONG_NAME(str)
 
#define LIBAVUTIL_VERSION_INT
 
Describe the class of an AVClass context structure.
 
const char * av_default_item_name(void *ptr)
Return the context name.
 
static av_cold int sunrast_encode_init(AVCodecContext *avctx)
 
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
 
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
 
static int sunrast_encode_frame(AVCodecContext *avctx, AVPacket *avpkt, const AVFrame *frame, int *got_packet_ptr)
 
static av_always_inline void bytestream2_skip_p(PutByteContext *p, unsigned int size)
 
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
 
const char * name
Name of the codec implementation.
 
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
 
@ AV_PIX_FMT_PAL8
8 bits with AV_PIX_FMT_RGB32 palette
 
const char * class_name
The name of the class; usually it is the same name as the context structure type to which the AVClass...
 
static const AVClass sunrast_class
 
int maptype
type of colormap
 
main external API structure.
 
This structure stores compressed data.
 
int width
picture width / height.
 
#define AVERROR_BUG
Internal bug, also see AVERROR_BUG2.
 
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
 
int maplength
length (bytes) of colormap
 
int ff_alloc_packet(AVCodecContext *avctx, AVPacket *avpkt, int64_t size)
Check AVPacket size and allocate data.