FFmpeg
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#include <stdint.h>
Go to the source code of this file.
Macros | |
#define | INTERPOLATE_DEFAULT INTERPOLATE_BILINEAR |
#define | INTERPOLATE_FAST INTERPOLATE_NEAREST |
#define | INTERPOLATE_BEST INTERPOLATE_BIQUADRATIC |
#define | FILL_DEFAULT FILL_ORIGINAL |
Enumerations | |
enum | InterpolateMethod { INTERPOLATE_NEAREST, INTERPOLATE_BILINEAR, INTERPOLATE_BIQUADRATIC, INTERPOLATE_COUNT } |
enum | FillMethod { FILL_BLANK, FILL_ORIGINAL, FILL_CLAMP, FILL_MIRROR, FILL_COUNT } |
Functions | |
void | ff_get_matrix (float x_shift, float y_shift, float angle, float scale_x, float scale_y, float *matrix) |
Get an affine transformation matrix from given translation, rotation, and zoom factors. More... | |
int | ff_affine_transform (const uint8_t *src, uint8_t *dst, int src_stride, int dst_stride, int width, int height, const float *matrix, enum InterpolateMethod interpolate, enum FillMethod fill) |
Do an affine transformation with the given interpolation method. More... | |
transform input video
All matrices are defined as a single 9-item block of contiguous memory. For example, the identity matrix would be:
float *matrix = {1, 0, 0, 0, 1, 0, 0, 0, 1};
Definition in file transform.h.
#define INTERPOLATE_DEFAULT INTERPOLATE_BILINEAR |
Definition at line 47 of file transform.h.
#define INTERPOLATE_FAST INTERPOLATE_NEAREST |
Definition at line 48 of file transform.h.
#define INTERPOLATE_BEST INTERPOLATE_BIQUADRATIC |
Definition at line 49 of file transform.h.
#define FILL_DEFAULT FILL_ORIGINAL |
Definition at line 60 of file transform.h.
enum InterpolateMethod |
Enumerator | |
---|---|
INTERPOLATE_NEAREST | |
INTERPOLATE_BILINEAR | |
INTERPOLATE_BIQUADRATIC | |
INTERPOLATE_COUNT |
Definition at line 39 of file transform.h.
enum FillMethod |
Enumerator | |
---|---|
FILL_BLANK | |
FILL_ORIGINAL | |
FILL_CLAMP | |
FILL_MIRROR | |
FILL_COUNT |
Definition at line 51 of file transform.h.
void ff_get_matrix | ( | float | x_shift, |
float | y_shift, | ||
float | angle, | ||
float | scale_x, | ||
float | scale_y, | ||
float * | matrix | ||
) |
Get an affine transformation matrix from given translation, rotation, and zoom factors.
The matrix will look like:
[ scale_x * cos(angle), -sin(angle), x_shift, sin(angle), scale_y * cos(angle), y_shift, 0, 0, 1 ]
x_shift | horizontal translation |
y_shift | vertical translation |
angle | rotation in radians |
scale_x | x scale percent (1.0 = 100%) |
scale_y | y scale percent (1.0 = 100%) |
matrix | 9-item affine transformation matrix |
Definition at line 106 of file transform.c.
Referenced by filter_frame(), and transform_center_scale().
int ff_affine_transform | ( | const uint8_t * | src, |
uint8_t * | dst, | ||
int | src_stride, | ||
int | dst_stride, | ||
int | width, | ||
int | height, | ||
const float * | matrix, | ||
enum InterpolateMethod | interpolate, | ||
enum FillMethod | fill | ||
) |
Do an affine transformation with the given interpolation method.
This multiplies each vector [x,y,1] by the matrix and then interpolates to get the final value.
src | source image |
dst | destination image |
src_stride | source image line size in bytes |
dst_stride | destination image line size in bytes |
width | image width in pixels |
height | image height in pixels |
matrix | 9-item affine transformation matrix |
interpolate | pixel interpolation method |
fill | edge fill method |
Definition at line 125 of file transform.c.
Referenced by deshake_transform_c().