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22 #if defined(BAYER_BGGR) || defined(BAYER_GBRG)
27 #if defined(BAYER_RGGB) || defined(BAYER_GRBG)
34 #define BAYER_READ(x) (x)
35 #define BAYER_SIZEOF 1
38 #if defined(BAYER_16LE)
39 #define BAYER_READ(x) AV_RL16(&(x))
40 #define BAYER_SIZEOF 2
43 #if defined(BAYER_16BE)
44 #define BAYER_READ(x) AV_RB16(&(x))
45 #define BAYER_SIZEOF 2
49 #define S(y, x) BAYER_READ(src[(y)*src_stride + BAYER_SIZEOF*(x)])
50 #define T(y, x) (unsigned int)S(y, x)
51 #define R(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_R]
52 #define G(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_G]
53 #define B(y, x) dst[(y)*dst_stride + (x)*3 + BAYER_B]
55 #if defined(BAYER_BGGR) || defined(BAYER_RGGB)
56 #define BAYER_TO_RGB24_COPY \
60 R(1, 0) = S(1, 1) >> BAYER_SHIFT; \
62 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \
64 G(1, 1) = (T(0, 1) + T(1, 0)) >> (1 + BAYER_SHIFT); \
65 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \
70 B(1, 0) = S(0, 0) >> BAYER_SHIFT;
71 #define BAYER_TO_RGB24_INTERPOLATE \
72 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> (2 + BAYER_SHIFT); \
73 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> (2 + BAYER_SHIFT); \
74 B(0, 0) = S(0, 0) >> BAYER_SHIFT; \
76 R(0, 1) = (T(-1, 1) + T(1, 1)) >> (1 + BAYER_SHIFT); \
77 G(0, 1) = S(0, 1) >> BAYER_SHIFT; \
78 B(0, 1) = (T(0, 0) + T(0, 2)) >> (1 + BAYER_SHIFT); \
80 R(1, 0) = (T(1, -1) + T(1, 1)) >> (1 + BAYER_SHIFT); \
81 G(1, 0) = S(1, 0) >> BAYER_SHIFT; \
82 B(1, 0) = (T(0, 0) + T(2, 0)) >> (1 + BAYER_SHIFT); \
84 R(1, 1) = S(1, 1) >> BAYER_SHIFT; \
85 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> (2 + BAYER_SHIFT); \
86 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> (2 + BAYER_SHIFT);
88 #define BAYER_TO_RGB24_COPY \
92 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \
94 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \
95 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \
97 G(1, 0) = (T(0, 0) + T(1, 1)) >> (1 + BAYER_SHIFT); \
102 B(1, 0) = S(0, 1) >> BAYER_SHIFT;
103 #define BAYER_TO_RGB24_INTERPOLATE \
104 R(0, 0) = (T(-1, 0) + T(1, 0)) >> (1 + BAYER_SHIFT); \
105 G(0, 0) = S(0, 0) >> BAYER_SHIFT; \
106 B(0, 0) = (T(0, -1) + T(0, 1)) >> (1 + BAYER_SHIFT); \
108 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> (2 + BAYER_SHIFT); \
109 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> (2 + BAYER_SHIFT); \
110 B(0, 1) = S(0, 1) >> BAYER_SHIFT; \
112 R(1, 0) = S(1, 0) >> BAYER_SHIFT; \
113 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> (2 + BAYER_SHIFT); \
114 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> (2 + BAYER_SHIFT); \
116 R(1, 1) = (T(1, 0) + T(1, 2)) >> (1 + BAYER_SHIFT); \
117 G(1, 1) = S(1, 1) >> BAYER_SHIFT; \
118 B(1, 1) = (T(0, 1) + T(2, 1)) >> (1 + BAYER_SHIFT);
121 #if defined(BAYER_BGGR) || defined(BAYER_RGGB)
122 #define BAYER_TO_RGB48_COPY \
130 G(1, 1) = (T(0, 1) + T(1, 0)) >> 1; \
137 #define BAYER_TO_RGB48_INTERPOLATE \
138 R(0, 0) = (T(-1, -1) + T(-1, 1) + T(1, -1) + T(1, 1)) >> 2; \
139 G(0, 0) = (T(-1, 0) + T( 0, -1) + T(0, 1) + T(1, 0)) >> 2; \
142 R(0, 1) = (T(-1, 1) + T(1, 1)) >> 1; \
144 B(0, 1) = (T(0, 0) + T(0, 2)) >> 1; \
146 R(1, 0) = (T(1, -1) + T(1, 1)) >> 1; \
148 B(1, 0) = (T(0, 0) + T(2, 0)) >> 1; \
151 G(1, 1) = (T(0, 1) + T(1, 0) + T(1, 2) + T(2, 1)) >> 2; \
152 B(1, 1) = (T(0, 0) + T(0, 2) + T(2, 0) + T(2, 2)) >> 2;
154 #define BAYER_TO_RGB48_COPY \
163 G(1, 0) = (T(0, 0) + T(1, 1)) >> 1; \
169 #define BAYER_TO_RGB48_INTERPOLATE \
170 R(0, 0) = (T(-1, 0) + T(1, 0)) >> 1; \
172 B(0, 0) = (T(0, -1) + T(0, 1)) >> 1; \
174 R(0, 1) = (T(-1, 0) + T(-1, 2) + T(1, 0) + T(1, 2)) >> 2; \
175 G(0, 1) = (T(-1, 1) + T(0, 0) + T(0, 2) + T(1, 1)) >> 2; \
179 G(1, 0) = (T(0, 0) + T(1, -1) + T(1, 1) + T(2, 0)) >> 2; \
180 B(1, 0) = (T(0, -1) + T(0, 1) + T(2, -1) + T(2, 1)) >> 2; \
182 R(1, 1) = (T(1, 0) + T(1, 2)) >> 1; \
184 B(1, 1) = (T(0, 1) + T(2, 1)) >> 1;
190 #define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv) \
191 ff_rgb24toyv12(src, dstY, dstV, dstU, 2, 2, luma_stride, 0, src_stride, rgb2yuv)
198 src += 2 * BAYER_SIZEOF;
208 src += 2 * BAYER_SIZEOF;
211 for (
i = 2 ;
i <
width - 2;
i+= 2) {
213 src += 2 * BAYER_SIZEOF;
224 uint16_t *dst = (uint16_t *)ddst;
230 src += 2 * BAYER_SIZEOF;
237 uint16_t *dst = (uint16_t *)ddst;
242 src += 2 * BAYER_SIZEOF;
245 for (
i = 2 ;
i <
width - 2;
i+= 2) {
247 src += 2 * BAYER_SIZEOF;
259 const int dst_stride = 6;
264 src += 2 * BAYER_SIZEOF;
274 const int dst_stride = 6;
279 src += 2 * BAYER_SIZEOF;
284 for (
i = 2 ;
i <
width - 2;
i+= 2) {
287 src += 2 * BAYER_SIZEOF;
304 #undef BAYER_TO_RGB24_COPY
305 #undef BAYER_TO_RGB24_INTERPOLATE
306 #undef BAYER_TO_RGB48_COPY
307 #undef BAYER_TO_RGB48_INTERPOLATE
318 #if defined(BAYER_BGGR)
321 #if defined(BAYER_RGGB)
324 #if defined(BAYER_GBRG)
327 #if defined(BAYER_GRBG)
333 #if defined(BAYER_16LE)
336 #if defined(BAYER_16BE)
int dstY
Last destination vertical line output from last slice.
static void BAYER_RENAME() rgb48_copy(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
#define BAYER_TO_RGB24_INTERPOLATE
#define BAYER_TO_RGB48_INTERPOLATE
static const char rgb2yuv[]
#define BAYER_TO_RGB24_COPY
static void BAYER_RENAME() yv12_copy(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
static void BAYER_RENAME() yv12_interpolate(const uint8_t *src, int src_stride, uint8_t *dstY, uint8_t *dstU, uint8_t *dstV, int luma_stride, int width, int32_t *rgb2yuv)
#define BAYER_TO_RGB48_COPY
static void BAYER_RENAME() rgb24_interpolate(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)
static void BAYER_RENAME() rgb48_interpolate(const uint8_t *src, int src_stride, uint8_t *ddst, int dst_stride, int width)
#define i(width, name, range_min, range_max)
#define rgb24toyv12_2x2(src, dstY, dstU, dstV, luma_stride, src_stride, rgb2yuv)
invoke ff_rgb24toyv12 for 2x2 pixels
static void BAYER_RENAME() rgb24_copy(const uint8_t *src, int src_stride, uint8_t *dst, int dst_stride, int width)