Go to the documentation of this file.
90 for (m = 0; m < order; m++) {
92 for (
i = 0;
i < m;
i++)
93 next[
i] = cur[
i] + refl[m] * cur[m -
i - 1];
97 memcpy(lpc, cur,
sizeof(*lpc) * order);
107 int *got_frame_ptr,
AVPacket *avpkt)
110 int buf_size = avpkt->
size;
117 int dbov = -avpkt->
data[0];
144 scaling = sqrt(e * p->
energy / 1081109975);
167 .
p.
name =
"comfortnoise",
int frame_size
Number of samples per channel in an audio frame.
static av_always_inline double ff_exp10(double x)
Compute 10^x for floating point values.
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
int sample_rate
samples per second
av_cold void av_lfg_init(AVLFG *c, unsigned int seed)
int skip_samples
Number of audio samples to skip at the start of the next decoded frame.
This structure describes decoded (raw) audio or video data.
static void make_lpc_coefs(float *lpc, const float *refl, int order)
void ff_celp_lp_synthesis_filterf(float *out, const float *filter_coeffs, const float *in, int buffer_length, int filter_length)
LP synthesis filter.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
AVCodec p
The public AVCodec.
AVChannelLayout ch_layout
Audio channel layout.
#define FF_CODEC_DECODE_CB(func)
static unsigned int av_lfg_get(AVLFG *c)
Get the next random unsigned 32-bit number using an ALFG.
static int cng_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
const FFCodec ff_comfortnoise_decoder
#define CODEC_LONG_NAME(str)
struct AVCodecInternal * internal
Private context used for internal data.
static av_cold int cng_decode_close(AVCodecContext *avctx)
static void cng_decode_flush(AVCodecContext *avctx)
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
Context structure for the Lagged Fibonacci PRNG.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
An AVChannelLayout holds information about the channel layout of audio data.
enum AVSampleFormat sample_fmt
audio sample format
@ AV_CODEC_ID_COMFORT_NOISE
int nb_samples
number of audio samples (per channel) described by this frame
#define i(width, name, range_min, range_max)
AVSampleFormat
Audio sample formats.
@ AV_SAMPLE_FMT_S16
signed 16 bits
const char * name
Name of the codec implementation.
void * av_calloc(size_t nmemb, size_t size)
#define FFSWAP(type, a, b)
main external API structure.
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
static av_cold int cng_decode_init(AVCodecContext *avctx)
#define AV_CHANNEL_LAYOUT_MONO
This structure stores compressed data.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.