FFmpeg
Data Structures | Macros | Functions | Variables
d3d12va_encode_av1.c File Reference
#include "libavutil/opt.h"
#include "libavutil/common.h"
#include "libavutil/mem.h"
#include "libavutil/pixdesc.h"
#include "libavutil/hwcontext_d3d12va_internal.h"
#include "config_components.h"
#include "avcodec.h"
#include "cbs.h"
#include "cbs_av1.h"
#include "av1_levels.h"
#include "codec_internal.h"
#include "d3d12va_encode.h"
#include "encode.h"
#include "hw_base_encode.h"
#include <d3d12.h>
#include <d3d12video.h>

Go to the source code of this file.

Data Structures

struct  D3D12VAHWBaseEncodeAV1
 
struct  D3D12VAHWBaseEncodeAV1Opts
 
struct  D3D12VAEncodeAV1Picture
 
struct  D3D12VAEncodeAV1Context
 
struct  D3D12VAEncodeAV1Level
 

Macros

#define D3D12_VIDEO_ENCODER_AV1_INVALID_DPB_RESOURCE_INDEX   ( 0xff )
 
#define D3D_PROFILE_DESC(name)   { sizeof(D3D12_VIDEO_ENCODER_AV1_PROFILE), { .pAV1Profile = (D3D12_VIDEO_ENCODER_AV1_PROFILE *)&profile_ ## name } }
 
#define OFFSET(x)   offsetof(D3D12VAEncodeAV1Context, x)
 
#define FLAGS   (AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM)
 
#define PROFILE(name, value)
 
#define LEVEL(name, value)
 

Functions

static int d3d12va_encode_av1_write_obu (AVCodecContext *avctx, char *data, size_t *data_len, CodedBitstreamFragment *obu)
 
static int d3d12va_encode_av1_add_obu (AVCodecContext *avctx, CodedBitstreamFragment *au, CodedBitstreamUnitType obu_type, void *obu_unit)
 
static int d3d12va_encode_av1_write_sequence_header (AVCodecContext *avctx, char *data, size_t *data_len)
 
static int d3d12va_encode_av1_update_current_frame_picture_header (AVCodecContext *avctx, D3D12VAEncodePicture *pic, AV1RawOBU *frameheader_obu)
 
static int d3d12va_encode_av1_write_picture_header (AVCodecContext *avctx, D3D12VAEncodePicture *pic, char *data, size_t *data_len)
 
static int d3d12va_encode_av1_write_tile_group (AVCodecContext *avctx, uint8_t *tile_group, uint32_t tile_group_size, char *data, size_t *data_len)
 
static int d3d12va_encode_av1_get_buffer_size (AVCodecContext *avctx, D3D12VAEncodePicture *pic, size_t *size)
 
static int d3d12va_encode_av1_get_coded_data (AVCodecContext *avctx, D3D12VAEncodePicture *pic, AVPacket *pkt)
 
static int d3d12va_hw_base_encode_init_params_av1 (FFHWBaseEncodeContext *base_ctx, AVCodecContext *avctx, D3D12VAHWBaseEncodeAV1 *common, D3D12VAHWBaseEncodeAV1Opts *opts)
 
static int d3d12va_encode_av1_init_sequence_params (AVCodecContext *avctx)
 
static int d3d12va_encode_av1_get_encoder_caps (AVCodecContext *avctx)
 
static int d3d12va_encode_av1_configure (AVCodecContext *avctx)
 
static int d3d12va_encode_av1_set_level (AVCodecContext *avctx)
 
static int d3d12va_encode_av1_set_tile (AVCodecContext *avctx)
 
static void d3d12va_encode_av1_free_picture_params (D3D12VAEncodePicture *pic)
 
static int d3d12va_encode_av1_init_picture_params (AVCodecContext *avctx, FFHWBaseEncodePicture *pic)
 
static int d3d12va_encode_av1_init (AVCodecContext *avctx)
 
static int d3d12va_encode_av1_close (AVCodecContext *avctx)
 

Variables

static const D3D12VAEncodeAV1Level av1_levels []
 
static const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_main = D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN
 
static const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_high = D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH
 
static const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_professional = D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL
 
static const D3D12VAEncodeProfile d3d12va_encode_av1_profiles []
 
static const D3D12VAEncodeType d3d12va_encode_type_av1
 
static const AVOption d3d12va_encode_av1_options []
 
static const FFCodecDefault d3d12va_encode_av1_defaults []
 
static const AVClass d3d12va_encode_av1_class
 
const FFCodec ff_av1_d3d12va_encoder
 

Macro Definition Documentation

◆ D3D12_VIDEO_ENCODER_AV1_INVALID_DPB_RESOURCE_INDEX

#define D3D12_VIDEO_ENCODER_AV1_INVALID_DPB_RESOURCE_INDEX   ( 0xff )

Definition at line 43 of file d3d12va_encode_av1.c.

◆ D3D_PROFILE_DESC

#define D3D_PROFILE_DESC (   name)    { sizeof(D3D12_VIDEO_ENCODER_AV1_PROFILE), { .pAV1Profile = (D3D12_VIDEO_ENCODER_AV1_PROFILE *)&profile_ ## name } }

Definition at line 145 of file d3d12va_encode_av1.c.

◆ OFFSET

#define OFFSET (   x)    offsetof(D3D12VAEncodeAV1Context, x)

Definition at line 1081 of file d3d12va_encode_av1.c.

◆ FLAGS

Definition at line 1082 of file d3d12va_encode_av1.c.

◆ PROFILE

#define PROFILE (   name,
  value 
)
Value:
{ .i64 = value }, 0, 0, FLAGS, "profile"

◆ LEVEL

#define LEVEL (   name,
  value 
)
Value:
{ .i64 = value }, 0, 0, FLAGS, "level"

Function Documentation

◆ d3d12va_encode_av1_write_obu()

static int d3d12va_encode_av1_write_obu ( AVCodecContext avctx,
char *  data,
size_t *  data_len,
CodedBitstreamFragment obu 
)
static

◆ d3d12va_encode_av1_add_obu()

static int d3d12va_encode_av1_add_obu ( AVCodecContext avctx,
CodedBitstreamFragment au,
CodedBitstreamUnitType  obu_type,
void *  obu_unit 
)
static

◆ d3d12va_encode_av1_write_sequence_header()

static int d3d12va_encode_av1_write_sequence_header ( AVCodecContext avctx,
char *  data,
size_t *  data_len 
)
static

Definition at line 192 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_update_current_frame_picture_header()

static int d3d12va_encode_av1_update_current_frame_picture_header ( AVCodecContext avctx,
D3D12VAEncodePicture pic,
AV1RawOBU frameheader_obu 
)
static

Definition at line 211 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_write_picture_header().

◆ d3d12va_encode_av1_write_picture_header()

static int d3d12va_encode_av1_write_picture_header ( AVCodecContext avctx,
D3D12VAEncodePicture pic,
char *  data,
size_t *  data_len 
)
static

Definition at line 289 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_get_coded_data().

◆ d3d12va_encode_av1_write_tile_group()

static int d3d12va_encode_av1_write_tile_group ( AVCodecContext avctx,
uint8_t *  tile_group,
uint32_t  tile_group_size,
char *  data,
size_t *  data_len 
)
static

Definition at line 319 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_get_coded_data().

◆ d3d12va_encode_av1_get_buffer_size()

static int d3d12va_encode_av1_get_buffer_size ( AVCodecContext avctx,
D3D12VAEncodePicture pic,
size_t *  size 
)
static

Definition at line 346 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_get_coded_data().

◆ d3d12va_encode_av1_get_coded_data()

static int d3d12va_encode_av1_get_coded_data ( AVCodecContext avctx,
D3D12VAEncodePicture pic,
AVPacket pkt 
)
static

Definition at line 375 of file d3d12va_encode_av1.c.

◆ d3d12va_hw_base_encode_init_params_av1()

static int d3d12va_hw_base_encode_init_params_av1 ( FFHWBaseEncodeContext base_ctx,
AVCodecContext avctx,
D3D12VAHWBaseEncodeAV1 common,
D3D12VAHWBaseEncodeAV1Opts opts 
)
static

Definition at line 449 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_init_sequence_params().

◆ d3d12va_encode_av1_init_sequence_params()

static int d3d12va_encode_av1_init_sequence_params ( AVCodecContext avctx)
static

Definition at line 543 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_get_encoder_caps()

static int d3d12va_encode_av1_get_encoder_caps ( AVCodecContext avctx)
static

Definition at line 619 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_configure()

static int d3d12va_encode_av1_configure ( AVCodecContext avctx)
static

Definition at line 726 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_set_level()

static int d3d12va_encode_av1_set_level ( AVCodecContext avctx)
static

Definition at line 780 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_set_tile()

static int d3d12va_encode_av1_set_tile ( AVCodecContext avctx)
static

Definition at line 830 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_free_picture_params()

static void d3d12va_encode_av1_free_picture_params ( D3D12VAEncodePicture pic)
static

Definition at line 845 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_init_picture_params()

static int d3d12va_encode_av1_init_picture_params ( AVCodecContext avctx,
FFHWBaseEncodePicture pic 
)
static

The encoder uses a simple alternating reference frame strategy:

  • For P-frames, it uses the last reconstructed frame as a reference.
  • To simplify the reference model of the encoder, the encoder alternates between two reference frame slots (typically slot 0 and slot 1) for storing reconstructed images and providing prediction references for the next frame.

Definition at line 853 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_init()

static int d3d12va_encode_av1_init ( AVCodecContext avctx)
static

Definition at line 1038 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_close()

static int d3d12va_encode_av1_close ( AVCodecContext avctx)
static

Definition at line 1064 of file d3d12va_encode_av1.c.

Variable Documentation

◆ av1_levels

const D3D12VAEncodeAV1Level av1_levels[]
static
Initial value:
= {
{ 0, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_0 },
{ 1, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_1 },
{ 2, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_2 },
{ 3, D3D12_VIDEO_ENCODER_AV1_LEVELS_2_3 },
{ 4, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_0 },
{ 5, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_1 },
{ 6, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_2 },
{ 7, D3D12_VIDEO_ENCODER_AV1_LEVELS_3_3 },
{ 8, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_0 },
{ 9, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_1 },
{ 10, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_2 },
{ 11, D3D12_VIDEO_ENCODER_AV1_LEVELS_4_3 },
{ 12, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_0 },
{ 13, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_1 },
{ 14, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_2 },
{ 15, D3D12_VIDEO_ENCODER_AV1_LEVELS_5_3 },
{ 16, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_0 },
{ 17, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_1 },
{ 18, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_2 },
{ 19, D3D12_VIDEO_ENCODER_AV1_LEVELS_6_3 },
{ 20, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_0 },
{ 21, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_1 },
{ 22, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_2 },
{ 23, D3D12_VIDEO_ENCODER_AV1_LEVELS_7_3 },
}

Definition at line 114 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_set_level().

◆ profile_main

const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_main = D3D12_VIDEO_ENCODER_AV1_PROFILE_MAIN
static

Definition at line 141 of file d3d12va_encode_av1.c.

◆ profile_high

const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_high = D3D12_VIDEO_ENCODER_AV1_PROFILE_HIGH
static

Definition at line 142 of file d3d12va_encode_av1.c.

◆ profile_professional

const D3D12_VIDEO_ENCODER_AV1_PROFILE profile_professional = D3D12_VIDEO_ENCODER_AV1_PROFILE_PROFESSIONAL
static

Definition at line 143 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_profiles

const D3D12VAEncodeProfile d3d12va_encode_av1_profiles[]
static
Initial value:
= {
{ AV_PROFILE_AV1_PROFESSIONAL, 8, 3, 1, 1, D3D_PROFILE_DESC(professional) },
{ AV_PROFILE_AV1_PROFESSIONAL, 10, 3, 1, 1, D3D_PROFILE_DESC(professional) },
{ AV_PROFILE_AV1_PROFESSIONAL, 12, 3, 1, 1, D3D_PROFILE_DESC(professional) },
}

Definition at line 147 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_type_av1

const D3D12VAEncodeType d3d12va_encode_type_av1
static

Definition at line 1004 of file d3d12va_encode_av1.c.

Referenced by d3d12va_encode_av1_init().

◆ d3d12va_encode_av1_options

const AVOption d3d12va_encode_av1_options[]
static

Definition at line 1083 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_defaults

const FFCodecDefault d3d12va_encode_av1_defaults[]
static
Initial value:
= {
{ "b", "0" },
{ "bf", "0" },
{ "g", "120" },
{ "i_qfactor", "1" },
{ "i_qoffset", "0" },
{ "b_qfactor", "1" },
{ "b_qoffset", "0" },
{ "qmin", "-1" },
{ "qmax", "-1" },
{ "refs", "0" },
{ NULL },
}

Definition at line 1143 of file d3d12va_encode_av1.c.

◆ d3d12va_encode_av1_class

const AVClass d3d12va_encode_av1_class
static
Initial value:
= {
.class_name = "av1_d3d12va",
.item_name = av_default_item_name,
}

Definition at line 1157 of file d3d12va_encode_av1.c.

◆ ff_av1_d3d12va_encoder

const FFCodec ff_av1_d3d12va_encoder
Initial value:

Definition at line 1164 of file d3d12va_encode_av1.c.

CODEC_PIXFMTS
#define CODEC_PIXFMTS(...)
Definition: codec_internal.h:392
name
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default minimum maximum flags name is the option name
Definition: writing_filters.txt:88
FF_CODEC_CAP_INIT_CLEANUP
#define FF_CODEC_CAP_INIT_CLEANUP
The codec allows calling the close function for deallocation even if the init function returned a fai...
Definition: codec_internal.h:42
AV_CODEC_CAP_HARDWARE
#define AV_CODEC_CAP_HARDWARE
Codec is backed by a hardware implementation.
Definition: codec.h:130
high
int high
Definition: dovi_rpuenc.c:39
FF_CODEC_CAP_NOT_INIT_THREADSAFE
#define FF_CODEC_CAP_NOT_INIT_THREADSAFE
The codec is not known to be init-threadsafe (i.e.
Definition: codec_internal.h:34
d3d12va_encode_av1_defaults
static const FFCodecDefault d3d12va_encode_av1_defaults[]
Definition: d3d12va_encode_av1.c:1143
AV_PROFILE_AV1_PROFESSIONAL
#define AV_PROFILE_AV1_PROFESSIONAL
Definition: defs.h:171
ff_d3d12va_encode_hw_configs
const AVCodecHWConfigInternal *const ff_d3d12va_encode_hw_configs[]
Definition: d3d12va_encode.c:37
D3D12VAEncodeAV1Context
Definition: d3d12va_encode_av1.c:87
main
int main
Definition: dovi_rpuenc.c:38
AV_PROFILE_UNKNOWN
#define AV_PROFILE_UNKNOWN
Definition: defs.h:65
FLAGS
#define FLAGS
Definition: d3d12va_encode_av1.c:1082
d3d12va_encode_av1_options
static const AVOption d3d12va_encode_av1_options[]
Definition: d3d12va_encode_av1.c:1083
AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
#define AV_CODEC_CAP_ENCODER_REORDERED_OPAQUE
This encoder can reorder user opaque values from input AVFrames and return them with corresponding ou...
Definition: codec.h:144
d3d12va_encode_av1_class
static const AVClass d3d12va_encode_av1_class
Definition: d3d12va_encode_av1.c:1157
CODEC_LONG_NAME
#define CODEC_LONG_NAME(str)
Definition: codec_internal.h:332
LIBAVUTIL_VERSION_INT
#define LIBAVUTIL_VERSION_INT
Definition: version.h:85
NULL
#define NULL
Definition: coverity.c:32
AV_CODEC_ID_AV1
@ AV_CODEC_ID_AV1
Definition: codec_id.h:284
FF_CODEC_RECEIVE_PACKET_CB
#define FF_CODEC_RECEIVE_PACKET_CB(func)
Definition: codec_internal.h:367
av_default_item_name
const char * av_default_item_name(void *ptr)
Return the context name.
Definition: log.c:241
AV_PIX_FMT_D3D12
@ AV_PIX_FMT_D3D12
Hardware surfaces for Direct3D 12.
Definition: pixfmt.h:440
init
int(* init)(AVBSFContext *ctx)
Definition: dts2pts.c:550
AV_CODEC_CAP_DR1
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
Definition: codec.h:52
D3D_PROFILE_DESC
#define D3D_PROFILE_DESC(name)
Definition: d3d12va_encode_av1.c:145
AV_PROFILE_AV1_HIGH
#define AV_PROFILE_AV1_HIGH
Definition: defs.h:170
value
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf default value
Definition: writing_filters.txt:86
d3d12va_encode_av1_close
static int d3d12va_encode_av1_close(AVCodecContext *avctx)
Definition: d3d12va_encode_av1.c:1064
AV_CODEC_CAP_DELAY
#define AV_CODEC_CAP_DELAY
Encoder or decoder requires flushing with NULL input at the end in order to give the complete and cor...
Definition: codec.h:76
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:200
d3d12va_encode_av1_init
static int d3d12va_encode_av1_init(AVCodecContext *avctx)
Definition: d3d12va_encode_av1.c:1038
ff_d3d12va_encode_receive_packet
int ff_d3d12va_encode_receive_packet(AVCodecContext *avctx, AVPacket *pkt)
Definition: d3d12va_encode.c:1494
AV_PROFILE_AV1_MAIN
#define AV_PROFILE_AV1_MAIN
Definition: defs.h:169
AV_OPT_TYPE_CONST
@ AV_OPT_TYPE_CONST
Special option type for declaring named constants.
Definition: opt.h:299