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51 const uint8_t *buf = avpkt->
data;
52 const uint8_t *buf_end = buf + avpkt->
size;
56 int outcnt = 0, maxcnt;
66 if (avpkt->
size < 2 +
w*
h / 513)
76 if (!
c->frame_buffer) {
79 if (!
c->frame_buffer || !
c->last_frame_buffer) {
89 out = (uint8_t*)
c->frame_buffer;
90 prev = (uint8_t*)
c->last_frame_buffer;
92 for (
i = 0;
i < 8;
i++)
95 while (outcnt < maxcnt && buf_end - 2 >= buf) {
99 if (!(
code & 0x8000)) {
105 if ((
code & 0x6000) == 0x6000) {
107 int oidx = (
code >> 10) & 7;
110 count = (
code & 0x3FF) + 3;
113 if (buf_end - 3 < buf)
119 start = (outcnt +
offsets[oidx]) % maxcnt;
121 if (maxcnt - start < count || maxcnt - outcnt < count)
126 "Frame reference does not exist\n");
130 memcpy(
out + 2 * outcnt, prev + 2 * start, 2 * count);
135 if (!(
code & 0x6000)) {
137 }
else if ((
code & 0x6000) == 0x2000) {
140 if (buf_end - 1 < buf)
145 if (outcnt <
offset || maxcnt - outcnt < count)
158 (
const uint8_t*)
c->frame_buffer, avctx->
width * 2,
160 FFSWAP(uint16_t *,
c->frame_buffer,
c->last_frame_buffer);
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
This structure describes decoded (raw) audio or video data.
static int decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame, AVPacket *avpkt)
int ff_set_dimensions(AVCodecContext *s, int width, int height)
Check that the provided frame dimensions are valid and set them on the codec context.
void av_image_copy_plane(uint8_t *dst, int dst_linesize, const uint8_t *src, int src_linesize, int bytewidth, int height)
Copy image plane from src to dst.
AVCodec p
The public AVCodec.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
void av_memcpy_backptr(uint8_t *dst, int back, int cnt)
Overlapping memcpy() implementation.
#define FF_CODEC_DECODE_CB(func)
static const int offsets[]
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
#define CODEC_LONG_NAME(str)
static void decode_flush(AVCodecContext *avctx)
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
int(* init)(AVBSFContext *ctx)
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_RL24
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf offset
#define i(width, name, range_min, range_max)
and forward the test the status of outputs and forward it to the corresponding return FFERROR_NOT_READY If the filters stores internally one or a few frame for some it can consider them to be part of the FIFO and delay acknowledging a status change accordingly Example code
#define AV_PIX_FMT_RGB555
const FFCodec ff_kgv1_decoder
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
const char * name
Name of the codec implementation.
static av_cold int decode_init(AVCodecContext *avctx)
enum AVPixelFormat pix_fmt
Pixel format, see AV_PIX_FMT_xxx.
#define FFSWAP(type, a, b)
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
main external API structure.
uint16_t * last_frame_buffer
This structure stores compressed data.
int width
picture width / height.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
static av_cold int decode_end(AVCodecContext *avctx)