FFmpeg
Data Fields
GfxCaptureContextD3D Struct Reference

Data Fields

ComPtr< ID3D11VertexShader > vertex_shader
 
ComPtr< ID3D11PixelShader > pixel_shader
 
ComPtr< ID3D11SamplerState > sampler_state
 
ComPtr< ID3D11Buffer > shader_cb
 
ComPtr< ID3D11DeviceContext > deferred_ctx
 

Detailed Description

Definition at line 132 of file vsrc_gfxcapture_winrt.cpp.

Field Documentation

◆ vertex_shader

ComPtr<ID3D11VertexShader> GfxCaptureContextD3D::vertex_shader

Definition at line 133 of file vsrc_gfxcapture_winrt.cpp.

◆ pixel_shader

ComPtr<ID3D11PixelShader> GfxCaptureContextD3D::pixel_shader

Definition at line 134 of file vsrc_gfxcapture_winrt.cpp.

◆ sampler_state

ComPtr<ID3D11SamplerState> GfxCaptureContextD3D::sampler_state

Definition at line 135 of file vsrc_gfxcapture_winrt.cpp.

◆ shader_cb

ComPtr<ID3D11Buffer> GfxCaptureContextD3D::shader_cb

Definition at line 136 of file vsrc_gfxcapture_winrt.cpp.

◆ deferred_ctx

ComPtr<ID3D11DeviceContext> GfxCaptureContextD3D::deferred_ctx

Definition at line 137 of file vsrc_gfxcapture_winrt.cpp.


The documentation for this struct was generated from the following file: