Go to the documentation of this file.
64 (uint32_t []) { 32, 8, planes }, 0);
67 VK_SHADER_STAGE_COMPUTE_BIT);
71 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
72 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
76 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
77 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
126 VK_NULL_HANDLE, 1, &
type,
sizeof(
int)));
179 .
p.
name =
"hflip_vulkan",
181 .p.priv_class = &hflip_vulkan_class,
207 .
p.
name =
"vflip_vulkan",
209 .p.priv_class = &vflip_vulkan_class,
235 .
p.
name =
"flip_vulkan",
237 .p.priv_class = &flip_vulkan_class,
AVFrame * ff_get_video_buffer(AVFilterLink *link, int w, int h)
Request a picture buffer with a specific set of permissions.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
int ff_vk_exec_pool_init(FFVulkanContext *s, AVVulkanDeviceQueueFamily *qf, FFVkExecPool *pool, int nb_contexts, int nb_queries, VkQueryType query_type, int query_64bit, const void *query_create_pnext)
Allocates/frees an execution pool.
#define FF_FILTER_FLAG_HWFRAME_AWARE
The filter is aware of hardware frames, and any hardware frame context should not be automatically pr...
static int flip_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
int ff_vk_filter_init(AVFilterContext *avctx)
General lavfi IO functions.
#define FILTER_SINGLE_PIXFMT(pix_fmt_)
const FFFilter ff_vf_hflip_vulkan
void ff_vk_uninit(FFVulkanContext *s)
Frees main context.
const char * name
Filter name.
A link between two filters.
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
AVVulkanDeviceQueueFamily * qf
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
int ff_vk_filter_process_simple(FFVulkanContext *vkctx, FFVkExecPool *e, FFVulkanShader *shd, AVFrame *out_f, AVFrame *in_f, VkSampler sampler, uint32_t wgc_z, void *push_src, size_t push_size)
Submit a compute shader with a zero/one input and single out for execution.
static const AVOption vflip_vulkan_options[]
void * priv
private data for use by the filter
static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
const FFFilter ff_vf_flip_vulkan
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
A filter pad used for either input or output.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FILTER_OUTPUTS(array)
static const AVFilterPad vflip_vulkan_inputs[]
static AVFormatContext * ctx
void ff_vk_exec_pool_free(FFVulkanContext *s, FFVkExecPool *pool)
static const AVFilterPad hflip_vulkan_inputs[]
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a link
int av_frame_copy_props(AVFrame *dst, const AVFrame *src)
Copy only "metadata" fields from src to dst.
int ff_vk_filter_config_output(AVFilterLink *outlink)
static int filter_frame(AVFilterLink *link, AVFrame *in, enum FlipType type)
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, const char *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
AVFILTER_DEFINE_CLASS(hflip_vulkan)
int(* init)(AVBSFContext *ctx)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
#define AVFILTER_FLAG_HWDEVICE
The filter can create hardware frames using AVFilterContext.hw_device_ctx.
static const AVFilterPad flip_vulkan_inputs[]
static const struct @585 planes[]
static int hflip_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
static av_cold void flip_vulkan_uninit(AVFilterContext *avctx)
static void uninit(AVBSFContext *ctx)
static int vflip_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
int w
agreed upon image width
static const AVOption hflip_vulkan_options[]
const char * name
Pad name.
static const AVFilterPad flip_vulkan_outputs[]
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
#define FILTER_INPUTS(array)
AVVulkanDeviceQueueFamily * ff_vk_qf_find(FFVulkanContext *s, VkQueueFlagBits dev_family, VkVideoCodecOperationFlagBitsKHR vid_ops)
Chooses an appropriate QF.
const unsigned char ff_flip_comp_spv_data[]
int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, const FFVulkanDescriptorSetBinding *desc, int nb, int singular, int print_to_shader_only)
Add descriptor to a shader.
int h
agreed upon image height
int ff_vk_filter_config_input(AVFilterLink *inlink)
AVFilter p
The public AVFilter.
const unsigned int ff_flip_comp_spv_len
const FFFilter ff_vf_vflip_vulkan
int ff_vk_shader_load(FFVulkanShader *shd, VkPipelineStageFlags stage, VkSpecializationInfo *spec, uint32_t wg_size[3], uint32_t required_subgroup_size)
Initialize a shader object.
static const AVOption flip_vulkan_options[]