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46 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3);
48 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3);
50 int *s0,
int *s1,
int *s2,
int *s3);
55 if (x >= 0 && x < w && y >= 0 && y <
h)
61 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
63 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
64 unsigned c1 =
frame->data[1][y *
frame->linesize[1] + x];
65 unsigned c2 =
frame->data[2][y *
frame->linesize[2] + x];
66 unsigned c3 =
frame->data[3][y *
frame->linesize[3] + x];
68 if (s0 == c0 && s1 ==
c1 && s2 ==
c2 && s3 == c3)
74 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
81 if (s0 == c0 && s1 ==
c1 && s2 ==
c2 && s3 == c3)
87 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
89 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
90 unsigned c1 =
frame->data[1][y *
frame->linesize[1] + x];
91 unsigned c2 =
frame->data[2][y *
frame->linesize[2] + x];
93 if (s0 == c0 && s1 ==
c1 && s2 ==
c2)
99 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
105 if (s0 == c0 && s1 ==
c1 && s2 ==
c2)
111 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
113 unsigned c0 =
frame->data[0][y *
frame->linesize[0] + x];
121 unsigned s0,
unsigned s1,
unsigned s2,
unsigned s3)
131 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
133 frame->data[0][y *
frame->linesize[0] + x] = d0;
137 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
143 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
145 frame->data[0][y *
frame->linesize[0] + x] = d0;
146 frame->data[1][y *
frame->linesize[1] + x] = d1;
147 frame->data[2][y *
frame->linesize[2] + x] = d2;
151 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
159 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
161 frame->data[0][y *
frame->linesize[0] + x] = d0;
162 frame->data[1][y *
frame->linesize[1] + x] = d1;
163 frame->data[2][y *
frame->linesize[2] + x] = d2;
164 frame->data[3][y *
frame->linesize[3] + x] = d3;
168 unsigned d0,
unsigned d1,
unsigned d2,
unsigned d3)
177 int *s0,
int *s1,
int *s2,
int *s3)
180 *s0 =
frame->data[0][y *
frame->linesize[0] + x];
184 int *s0,
int *s1,
int *s2,
int *s3)
191 int *s0,
int *s1,
int *s2,
int *s3)
194 *s0 =
frame->data[0][y *
frame->linesize[0] + x];
196 *s1 =
frame->data[1][y *
frame->linesize[1] + x];
198 *s2 =
frame->data[2][y *
frame->linesize[2] + x];
202 int *s0,
int *s1,
int *s2,
int *s3)
213 int *s0,
int *s1,
int *s2,
int *s3)
216 *s0 =
frame->data[0][y *
frame->linesize[0] + x];
218 *s1 =
frame->data[1][y *
frame->linesize[1] + x];
220 *s2 =
frame->data[2][y *
frame->linesize[2] + x];
222 *s3 =
frame->data[3][y *
frame->linesize[3] + x];
226 int *s0,
int *s1,
int *s2,
int *s3)
246 depth =
desc->comp[0].depth;
248 switch (
s->nb_planes) {
260 switch (
s->nb_planes) {
273 s->front =
s->back = 0;
285 const unsigned d0 =
s->d[0];
286 const unsigned d1 =
s->d[1];
287 const unsigned d2 =
s->d[2];
288 const unsigned d3 =
s->d[3];
293 const int w =
frame->width;
294 const int h =
frame->height;
298 s->pick_pixel(
frame,
s->x,
s->y, &s0, &s1, &s2, &s3);
304 for (
i = 0;
i <
s->nb_planes;
i++) {
305 if (
s->S[
i] !=
s->d[
i])
309 if (
i ==
s->nb_planes)
312 if (
s->is_same(
frame,
s->x,
s->y, s0, s1, s2, s3)) {
313 s->points[
s->front].x =
s->x;
314 s->points[
s->front].y =
s->y;
323 while (
s->front >
s->back) {
327 x =
s->points[
s->front].x;
328 y =
s->points[
s->front].y;
330 if (
s->is_same(
frame, x, y, s0, s1, s2, s3)) {
331 s->set_pixel(
frame, x, y, d0, d1, d2, d3);
334 s->points[
s->front] .x = x + 1;
335 s->points[
s->front++].y = y;
339 s->points[
s->front] .x = x - 1;
340 s->points[
s->front++].y = y;
344 s->points[
s->front] .x = x;
345 s->points[
s->front++].y = y + 1;
349 s->points[
s->front] .x = x;
350 s->points[
s->front++].y = y - 1;
387 #define OFFSET(x) offsetof(FloodfillContext, x)
388 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
410 .priv_class = &floodfill_class,
static int is_inside(int x, int y, int w, int h)
#define AV_PIX_FMT_GBRAP16
AVPixelFormat
Pixel format.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int is_same1(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define FILTER_PIXFMTS_ARRAY(array)
static enum AVPixelFormat pixel_fmts[]
int ff_filter_frame(AVFilterLink *link, AVFrame *frame)
Send a frame of data to the next filter.
const AVPixFmtDescriptor * av_pix_fmt_desc_get(enum AVPixelFormat pix_fmt)
The exact code depends on how similar the blocks are and how related they are to the and needs to apply these operations to the correct inlink or outlink if there are several Macros are available to factor that when no extra processing is inlink
static const AVFilterPad floodfill_inputs[]
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
#define FILTER_INPUTS(array)
This structure describes decoded (raw) audio or video data.
static int is_same1_16(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
static av_cold void uninit(AVFilterContext *ctx)
const char * name
Filter name.
void(* pick_pixel)(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
A link between two filters.
static int is_same4(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
static void set_pixel4_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AV_PIX_FMT_GBRP14
@ AV_PIX_FMT_GBRAP
planar GBRA 4:4:4:4 32bpp
static void pick_pixel4(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
static int is_same3_16(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_GBRP10
#define AV_PIX_FMT_YUVA444P16
static void set_pixel4(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AV_PIX_FMT_GRAY16
A filter pad used for either input or output.
#define AV_PIX_FMT_YUV444P10
const AVFilterPad ff_video_default_filterpad[1]
An AVFilterPad array whose only entry has name "default" and is of type AVMEDIA_TYPE_VIDEO.
#define AV_PIX_FMT_GBRAP10
static int is_same3(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_GBRAP12
#define AV_PIX_FMT_YUV444P16
#define AV_PIX_FMT_GRAY14
static int is_same4_16(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
static int config_input(AVFilterLink *inlink)
#define FILTER_OUTPUTS(array)
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a link
int ff_inlink_make_frame_writable(AVFilterLink *link, AVFrame **rframe)
Make sure a frame is writable.
#define AV_PIX_FMT_GRAY10
#define AV_PIX_FMT_GBRP16
Describe the class of an AVClass context structure.
static int filter_frame(AVFilterLink *link, AVFrame *frame)
void(* set_pixel)(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static void pick_pixel4_16(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
@ AV_PIX_FMT_GRAY8
Y , 8bpp.
AVFILTER_DEFINE_CLASS(floodfill)
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification.
static void pick_pixel1(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
int(* is_same)(const AVFrame *frame, int x, int y, unsigned s0, unsigned s1, unsigned s2, unsigned s3)
#define AV_PIX_FMT_YUV444P12
static void pick_pixel3_16(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
static void pick_pixel1_16(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
#define AV_PIX_FMT_YUVA444P10
static void set_pixel1(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static void set_pixel3(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
#define AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC
Some filters support a generic "enable" expression option that can be used to enable or disable a fil...
#define i(width, name, range_min, range_max)
static void pick_pixel3(const AVFrame *frame, int x, int y, int *s0, int *s1, int *s2, int *s3)
#define AV_PIX_FMT_GBRP12
const char * name
Pad name.
void * av_calloc(size_t nmemb, size_t size)
#define AV_PIX_FMT_YUV444P9
const AVFilter ff_vf_floodfill
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
#define AV_PIX_FMT_YUVA444P9
@ AV_OPT_TYPE_INT
Underlying C type is int.
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
@ AV_PIX_FMT_GBRP
planar GBR 4:4:4 24bpp
static void set_pixel1_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static void set_pixel3_16(AVFrame *frame, int x, int y, unsigned d0, unsigned d1, unsigned d2, unsigned d3)
static const AVOption floodfill_options[]
Descriptor that unambiguously describes how the bits of a pixel are stored in the up to 4 data planes...
#define AV_PIX_FMT_YUV444P14