63 { 10, D3D12_VIDEO_ENCODER_LEVELS_H264_1 },
64 { 11, D3D12_VIDEO_ENCODER_LEVELS_H264_11 },
65 { 12, D3D12_VIDEO_ENCODER_LEVELS_H264_12 },
66 { 13, D3D12_VIDEO_ENCODER_LEVELS_H264_13 },
67 { 20, D3D12_VIDEO_ENCODER_LEVELS_H264_2 },
68 { 21, D3D12_VIDEO_ENCODER_LEVELS_H264_21 },
69 { 22, D3D12_VIDEO_ENCODER_LEVELS_H264_22 },
70 { 30, D3D12_VIDEO_ENCODER_LEVELS_H264_3 },
71 { 31, D3D12_VIDEO_ENCODER_LEVELS_H264_31 },
72 { 32, D3D12_VIDEO_ENCODER_LEVELS_H264_32 },
73 { 40, D3D12_VIDEO_ENCODER_LEVELS_H264_4 },
74 { 41, D3D12_VIDEO_ENCODER_LEVELS_H264_41 },
75 { 42, D3D12_VIDEO_ENCODER_LEVELS_H264_42 },
76 { 50, D3D12_VIDEO_ENCODER_LEVELS_H264_5 },
77 { 51, D3D12_VIDEO_ENCODER_LEVELS_H264_51 },
78 { 52, D3D12_VIDEO_ENCODER_LEVELS_H264_52 },
79 { 60, D3D12_VIDEO_ENCODER_LEVELS_H264_6 },
80 { 61, D3D12_VIDEO_ENCODER_LEVELS_H264_61 },
81 { 62, D3D12_VIDEO_ENCODER_LEVELS_H264_62 },
84 static const D3D12_VIDEO_ENCODER_PROFILE_H264
profile_main = D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN;
85 static const D3D12_VIDEO_ENCODER_PROFILE_H264
profile_high = D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH;
86 static const D3D12_VIDEO_ENCODER_PROFILE_H264
profile_high_10 = D3D12_VIDEO_ENCODER_PROFILE_H264_HIGH_10;
88 #define D3D_PROFILE_DESC(name) \
89 { sizeof(D3D12_VIDEO_ENCODER_PROFILE_H264), { .pH264Profile = (D3D12_VIDEO_ENCODER_PROFILE_H264 *)&profile_ ## name } }
98 char *
data,
size_t *data_len,
104 err = ff_cbs_write_fragment_data(priv->
cbc, au);
112 "%zu < %zu.\n", *data_len,
130 err = ff_cbs_insert_unit_content(au, -1,
134 "type = %d.\n",
header->nal_unit_type);
142 char *
data,
size_t *data_len)
158 ff_cbs_fragment_reset(au);
171 D3D12_VIDEO_ENCODER_PROFILE_H264
profile = D3D12_VIDEO_ENCODER_PROFILE_H264_MAIN;
172 D3D12_VIDEO_ENCODER_LEVELS_H264
level = { 0 };
177 D3D12_FEATURE_DATA_VIDEO_ENCODER_SUPPORT support = {
179 .Codec = D3D12_VIDEO_ENCODER_CODEC_H264,
180 .InputFormat = hwctx->
format,
181 .RateControl =
ctx->rc,
182 .IntraRefresh = D3D12_VIDEO_ENCODER_INTRA_REFRESH_MODE_NONE,
183 .SubregionFrameEncoding = D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE_FULL_FRAME,
184 .ResolutionsListCount = 1,
185 .pResolutionList = &
ctx->resolution,
186 .CodecGopSequence =
ctx->gop,
188 .CodecConfiguration =
ctx->codec_conf,
189 .SuggestedProfile.DataSize =
sizeof(D3D12_VIDEO_ENCODER_PROFILE_H264),
190 .SuggestedProfile.pH264Profile = &
profile,
191 .SuggestedLevel.DataSize =
sizeof(D3D12_VIDEO_ENCODER_LEVELS_H264),
192 .SuggestedLevel.pH264LevelSetting = &
level,
193 .pResolutionDependentSupport = &
ctx->res_limits,
196 hr = ID3D12VideoDevice3_CheckFeatureSupport(
ctx->video_device3, D3D12_FEATURE_VIDEO_ENCODER_SUPPORT,
197 &support,
sizeof(support));
204 if (!(support.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_GENERAL_SUPPORT_OK)) {
206 support.ValidationFlags);
210 if (support.SupportFlags & D3D12_VIDEO_ENCODER_SUPPORT_FLAG_RECONSTRUCTED_FRAMES_REQUIRE_TEXTURE_ARRAYS) {
211 ctx->is_texture_array = 1;
212 av_log(avctx,
AV_LOG_DEBUG,
"D3D12 video encode on this device uses texture array mode.\n");
219 sps->pic_height_in_map_units_minus1 = ((base_ctx->
surface_height + 0x0F) >> 4) - 1;
231 ctx->gop.pH264GroupOfPictures->pic_order_cnt_type =
sps->pic_order_cnt_type;
235 ctx->gop.pH264GroupOfPictures->log2_max_frame_num_minus4 =
sps->log2_max_frame_num_minus4;
236 pps->deblocking_filter_control_present_flag = 1;
248 D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264 *
config;
249 D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264 h264_caps;
251 D3D12_FEATURE_DATA_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT codec_caps = {
253 .Codec = D3D12_VIDEO_ENCODER_CODEC_H264,
254 .Profile =
ctx->profile->d3d12_profile,
255 .CodecSupportLimits.DataSize =
sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264),
258 codec_caps.CodecSupportLimits.pH264Support = &h264_caps;
259 hr = ID3D12VideoDevice3_CheckFeatureSupport(
ctx->video_device3, D3D12_FEATURE_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT,
260 &codec_caps,
sizeof(codec_caps));
261 if (!(SUCCEEDED(hr) && codec_caps.IsSupported))
264 ctx->codec_conf.DataSize =
sizeof(D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264);
266 if (!
ctx->codec_conf.pH264Config)
271 config->ConfigurationFlags = D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_NONE;
273 if (h264_caps.SupportFlags & D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_H264_FLAG_CABAC_ENCODING_SUPPORT) {
274 config->ConfigurationFlags |= D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_H264_FLAG_ENABLE_CABAC_ENCODING;
289 int fixed_qp_idr, fixed_qp_p, fixed_qp_b;
297 if (
ctx->rc.Mode == D3D12_VIDEO_ENCODER_RATE_CONTROL_MODE_CQP) {
298 D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP *cqp_ctl;
304 fixed_qp_idr = fixed_qp_p;
309 fixed_qp_b = fixed_qp_p;
312 "%d / %d / %d for IDR- / P- / B-frames.\n",
313 fixed_qp_idr, fixed_qp_p, fixed_qp_b);
315 ctx->rc.ConfigParams.DataSize =
sizeof(D3D12_VIDEO_ENCODER_RATE_CONTROL_CQP);
320 cqp_ctl->ConstantQP_FullIntracodedFrame = fixed_qp_idr;
321 cqp_ctl->ConstantQP_InterPredictedFrame_PrevRefOnly = fixed_qp_p;
322 cqp_ctl->ConstantQP_InterPredictedFrame_BiDirectionalRef = fixed_qp_b;
324 ctx->rc.ConfigParams.pConfiguration_CQP = cqp_ctl;
329 ctx->gop.DataSize =
sizeof(D3D12_VIDEO_ENCODER_SEQUENCE_GOP_STRUCTURE_H264);
331 if (!
ctx->gop.pH264GroupOfPictures)
334 ctx->gop.pH264GroupOfPictures->GOPLength = base_ctx->
gop_size;
335 ctx->gop.pH264GroupOfPictures->PPicturePeriod = base_ctx->
b_per_p + 1;
347 ctx->level.DataSize =
sizeof(D3D12_VIDEO_ENCODER_LEVELS_H264);
349 if (!
ctx->level.pH264LevelSetting)
369 if (!pic->
pic_ctl.pH264PicData)
374 av_freep(&pic->
pic_ctl.pH264PicData->pReferenceFramesReconPictureDescriptors);
386 D3D12_VIDEO_ENCODER_REFERENCE_PICTURE_DESCRIPTOR_H264 *pd =
NULL;
387 UINT *ref_list0 =
NULL, *ref_list1 =
NULL;
390 pic->
pic_ctl.DataSize =
sizeof(D3D12_VIDEO_ENCODER_PICTURE_CONTROL_CODEC_DATA_H264);
392 if (!pic->
pic_ctl.pH264PicData)
405 switch(base_pic->
type) {
407 pic->
pic_ctl.pH264PicData->FrameType = D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_IDR_FRAME;
408 pic->
pic_ctl.pH264PicData->idr_pic_id =
ctx->idr_pic_id;
411 pic->
pic_ctl.pH264PicData->FrameType = D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_I_FRAME;
414 pic->
pic_ctl.pH264PicData->FrameType = D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_P_FRAME;
417 pic->
pic_ctl.pH264PicData->FrameType = D3D12_VIDEO_ENCODER_FRAME_TYPE_H264_B_FRAME;
435 pic->
pic_ctl.pH264PicData->List0ReferenceFramesCount = base_pic->
nb_refs[0];
441 href =
ref->codec_priv;
444 pd[idx].ReconstructedPictureResourceIndex = idx;
455 pic->
pic_ctl.pH264PicData->List1ReferenceFramesCount = base_pic->
nb_refs[1];
461 href =
ref->codec_priv;
464 pd[idx].ReconstructedPictureResourceIndex = idx;
470 pic->
pic_ctl.pH264PicData->pList0ReferenceFrames = ref_list0;
471 pic->
pic_ctl.pH264PicData->pList1ReferenceFrames = ref_list1;
472 pic->
pic_ctl.pH264PicData->ReferenceFramesReconPictureDescriptorsCount = idx;
473 pic->
pic_ctl.pH264PicData->pReferenceFramesReconPictureDescriptors = pd;
481 .d3d12_codec = D3D12_VIDEO_ENCODER_CODEC_H264,
487 .default_quality = 25,
520 "in 8-bit unsigned integer.\n", avctx->
level);
525 ctx->explicit_qp = priv->
qp;
535 ff_cbs_close(&priv->
cbc);
541 if (priv->
common.
rc.ConfigParams.pConfiguration_CQP !=
NULL) {
548 #define OFFSET(x) offsetof(D3D12VAEncodeH264Context, x)
549 #define FLAGS (AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM)
555 {
"qp",
"Constant QP (for P-frames; scaled by qfactor/qoffset for I/B)",
558 {
"profile",
"Set profile (general_profile_idc)",
562 #define PROFILE(name, value) name, NULL, 0, AV_OPT_TYPE_CONST, \
563 { .i64 = value }, 0, 0, FLAGS, "profile"
569 {
"level",
"Set level (general_level_idc)",
573 #define LEVEL(name, value) name, NULL, 0, AV_OPT_TYPE_CONST, \
574 { .i64 = value }, 0, 0, FLAGS, "level"
576 {
LEVEL(
"1.1", 11) },
577 {
LEVEL(
"1.2", 12) },
578 {
LEVEL(
"1.3", 13) },
580 {
LEVEL(
"2.1", 21) },
581 {
LEVEL(
"2.2", 22) },
583 {
LEVEL(
"3.1", 31) },
584 {
LEVEL(
"3.2", 32) },
586 {
LEVEL(
"4.1", 41) },
587 {
LEVEL(
"4.2", 42) },
589 {
LEVEL(
"5.1", 51) },
590 {
LEVEL(
"5.2", 52) },
592 {
LEVEL(
"6.1", 61) },
593 {
LEVEL(
"6.2", 62) },
616 .
p.
name =
"h264_d3d12va",
632 .p.wrapper_name =
"d3d12va",